Difference between revisions of "EVENT TYPE ALLY ATTACKED"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (formatting) |
BryanDerksen (Talk | contribs) |
||
Line 4: | Line 4: | ||
|from=scripts (rules_core - attack event handler) | |from=scripts (rules_core - attack event handler) | ||
|creatordesc= ally object (object being attacked) | |creatordesc= ally object (object being attacked) | ||
+ | |creatorname= oAlly | ||
|object0name= oAttacker | |object0name= oAttacker | ||
|object0desc= attacking object | |object0desc= attacking object |
Revision as of 23:20, 23 July 2009
- Source:
- [Undocumented]
- Sent when:
- an ally has received the ATTACKED event. An ally is an object with the same group ID.
- Sent from:
- scripts (rules_core - attack event handler)
- Sent to:
- Allied creatures, placeables (of the same group as the sender)
- Parameters:
-
- Creator: ally object (object being attacked)
- Object 0: attacking object
Usage
case EVENT_TYPE_ALLY_ATTACKED:
{
object oAlly = GetEventCreator(ev); // ally object (object being attacked)
object oAttacker = GetEventObject(ev, 0); // attacking object
// insert event-handling code here
break;
}
{
object oAlly = GetEventCreator(ev); // ally object (object being attacked)
object oAttacker = GetEventObject(ev, 0); // attacking object
// insert event-handling code here
break;
}