Difference between revisions of "RemoveAllEffects"
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BryanDerksen (Talk | contribs) m (1 revision: re-import with default parameter value parameters set) |
BryanDerksen (Talk | contribs) (remove tag, add {{undocumented}} for the ability ID range) |
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{{dafunction | {{dafunction | ||
|name=RemoveAllEffects | |name=RemoveAllEffects | ||
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|param2type=int | |param2type=int | ||
|param2name=bIgnoreInjuries | |param2name=bIgnoreInjuries | ||
− | |param2desc=Don't remove effects that are due to injuries (that are within a certain ability id range) | + | |param2desc=Don't remove effects that are due to injuries (that are within a certain ability id range{{undocumented}}) |
|param2default=TRUE | |param2default=TRUE | ||
|param3type=int | |param3type=int |
Revision as of 00:17, 20 February 2010
Remove all effects on an object with certain limitations
- Parameters:
- oTarget
- The object to remove the effect from
- bIgnoreInjuries
- Don't remove effects that are due to injuries (that are within a certain ability id range[Undocumented])
- bDeath
- Don't remove effects that ignore death (use this when removing effects on a creature due to it dying)
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Removes all the effects on an object. You can exclude effects due to injuries and effects that ignore death.