Difference between revisions of "EVENT TYPE ALLY ATTACKED"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (update template) |
BryanDerksen (Talk | contribs) (add source) |
||
Line 1: | Line 1: | ||
{{event | {{event | ||
+ | |sourcefile=events_h | ||
|when=an ally has received the ATTACKED event. An ally is an object with the same group ID. | |when=an ally has received the ATTACKED event. An ally is an object with the same group ID. | ||
|to=Allied creatures, placeables (of the same group as the sender) | |to=Allied creatures, placeables (of the same group as the sender) |
Revision as of 22:25, 18 August 2009
- Source:
- events_h
- Sent when:
- an ally has received the ATTACKED event. An ally is an object with the same group ID.
- Sent from:
- scripts (rules_core - attack event handler)
- Sent to:
- Allied creatures, placeables (of the same group as the sender)
- Parameters:
-
- Creator: ally object (object being attacked)
- Object 0: attacking object
Usage
case EVENT_TYPE_ALLY_ATTACKED:
{
object oAlly = GetEventCreator(ev); // ally object (object being attacked)
object oAttacker = GetEventObject(ev, 0); // attacking object
// insert event-handling code here
break;
}
{
object oAlly = GetEventCreator(ev); // ally object (object being attacked)
object oAttacker = GetEventObject(ev, 0); // attacking object
// insert event-handling code here
break;
}