Difference between revisions of "GetMeleeRingPosition"
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{{dafunction | {{dafunction | ||
|name=GetMeleeRingPosition | |name=GetMeleeRingPosition | ||
Line 6: | Line 5: | ||
|param1name=nRingOwnerId | |param1name=nRingOwnerId | ||
|param1desc=id of the creature for which to query the melee ring | |param1desc=id of the creature for which to query the melee ring | ||
+ | |param1default= | ||
|param2type=int | |param2type=int | ||
|param2name=nRingIndex | |param2name=nRingIndex | ||
|param2desc=the ring to query. By default the main ring will respond to the query (ring index 0) | |param2desc=the ring to query. By default the main ring will respond to the query (ring index 0) | ||
+ | |param2default=0 | ||
|returntype=vector | |returntype=vector | ||
− | |returndesc= | + | |returndesc=the position of a melee ring |
|sourcefile=script.ldf | |sourcefile=script.ldf | ||
|sourcemodule= | |sourcemodule= |
Latest revision as of 23:17, 31 July 2009
return the position of a melee ring
- Parameters:
- nRingOwnerId
- id of the creature for which to query the melee ring
- nRingIndex
- the ring to query. By default the main ring will respond to the query (ring index 0)
- Returns:
- the position of a melee ring
- Source:
- script.ldf