Difference between revisions of "EVENT TYPE DEBUG KICKSTART AI"
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BryanDerksen (Talk | contribs) (formatting) |
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{{event | {{event | ||
− | |when= | + | |sourcefile = events_h |
− | |from= | + | |sourcemodule = Core Game Resources |
− | |to= | + | |sortkey = DEBUG_KICKSTART_AI |
+ | |when = Kick starts the AI if it was frozen out. Debug Event, do not use in production scripts | ||
+ | |from = | ||
+ | |to = | ||
}} | }} | ||
− | |||
− |
Latest revision as of 17:41, 21 August 2011
- Source:
- Core Game Resources.events_h
- Sent when:
- Kick starts the AI if it was frozen out. Debug Event, do not use in production scripts
- Sent from:
- Sent to:
- Parameters:
- None.