Difference between revisions of "Bug: DAUpdater needs to be run from the bin ship folder"
From Dragon Age Toolset Wiki
(DAUpdater error. Not the toolset, but still a builder issue in game version 1.02a.) |
BryanDerksen (Talk | contribs) (I've reopened our bug on this, since obviously it's not as fixed as we thought it was.) |
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*'''Game version:''' 1.02a <!-- put the version number of your toolset here --> | *'''Game version:''' 1.02a <!-- put the version number of your toolset here --> | ||
*'''Status:''' Open | *'''Status:''' Open | ||
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+ | {{EV|198331|[[User:BryanDerksen|BryanDerksen]]}} | ||
== Description == | == Description == |
Revision as of 18:17, 19 January 2010
- Toolset verion: (n/a)
- Game version: 1.02a
- Status: Open
This issue has been recorded in BioWare's internal tracking system. Reference number: 198331 -BryanDerksen |
Description
While not a toolset issue per se, it's an issue that affects builders, so seems just as important to me. After packaging a mod into a DAZIP, the player can't simply install it by double-clicking the file that's already associated with DAUpdater. Instead, DAUpdater errors out with Cannot find "DAUpdater.xml" file. Please contact tech support. Here's the reference thread [1].
Workarounds
- Run DAUpdater from $GameInstallDir/bin_ship
Or
- Supply a copy of DAUpdater.XML relative to the DAZIP file: $CWD/../data/DAUpdater.XML. The game will complain afterwards about the content requiring a later version of Dragon Age than what's installed, but it will install it. This might not work with the Korean version though... I think there's a Korean-language version at least.