Difference between revisions of "Feature request: Deleting a module"
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Allan Smith (Talk | contribs) (added reference number) |
BryanDerksen (Talk | contribs) (udpate template) |
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There is a hacky workaround of deleting the module name manually from the database, but it just orphans all the modules resources without removing them from the database. | There is a hacky workaround of deleting the module name manually from the database, but it just orphans all the modules resources without removing them from the database. | ||
− | {{EV|210854}} | + | {{EV|210854|[[User:Allan Smith|Allan Smith]]}} |
[[Category:Feature requests]] | [[Category:Feature requests]] |
Revision as of 00:17, 16 January 2010
The current toolset does not allow for the deletion of a module that has been created. Users typically initially create a bunch of test modules that cannot be removed, and forever after clutter up the list of modules.
There is a hacky workaround of deleting the module name manually from the database, but it just orphans all the modules resources without removing them from the database.
This issue has been recorded in BioWare's internal tracking system. Reference number: 210854 -Allan Smith |