Difference between revisions of "ECLog.ini"
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BryanDerksen (Talk | contribs) (looks like this isn't included with the retail game, so adding an example so people know what the settings are.) |
BryanDerksen (Talk | contribs) |
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| − | The ECLog.ini file, found in <DragonAgeInstallDirectory>\bin_ship\, defines what sorts of messages are put into the game's log file. If it does not exist the defaults will be used. | + | The '''ECLog.ini''' file, found in <code><DragonAgeInstallDirectory>\bin_ship\</code>, defines what sorts of messages are put into the game's log file. If it does not exist the defaults will be used. The log file created is <code><My Documents>\BioWare\Dragon Age\Logs\DragonAge_1.log</code>. |
An example ECLog.ini file: | An example ECLog.ini file: | ||
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<pre> | <pre> | ||
[LogTypes] | [LogTypes] | ||
| − | + | 2DASystem=0 | |
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AI Manager=1 | AI Manager=1 | ||
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Animation=0 | Animation=0 | ||
| − | + | AreaTransition=1 | |
| − | + | Assert=1 | |
| − | + | Audio=1 | |
Combat=0 | Combat=0 | ||
CombatDebug=0 | CombatDebug=0 | ||
| − | + | Compiler=1 | |
| − | + | Compression=1 | |
| − | + | DA Download Manager (DADM)=1 | |
Dialog=1 | Dialog=1 | ||
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DialogLog=1 | DialogLog=1 | ||
| − | + | EA Download Manager=1 | |
| − | + | Environments=1 | |
| + | Error=1 | ||
| + | Facial Animation=1 | ||
| + | File Access=1 | ||
| + | Finite State=1 | ||
| + | Game Object Update=0 | ||
| + | Gameside Animation=0 | ||
| + | General=1 | ||
| + | GFF=0 | ||
| + | Graphics=1 | ||
| + | GUI=0 | ||
INISystem=1 | INISystem=1 | ||
| + | Input=1 | ||
| + | LayoutStreaming=0 | ||
| + | Logging=1 | ||
| + | Memory Heap=1 | ||
| + | Memory=1 | ||
| + | Netlayer=1 | ||
| + | Network=1 | ||
OnlineFeatures=0 | OnlineFeatures=0 | ||
| + | Pathfinding=0 | ||
| + | Physics=1 | ||
Plasma=0 | Plasma=0 | ||
| + | Platform=1 | ||
| + | Profiling=1 | ||
| + | ResMan=1 | ||
| + | Script=1 | ||
| + | ScriptClient=1 | ||
| + | Smart Objects=1 | ||
| + | SniffTest=1 | ||
| + | Stats=0 | ||
| + | Toolset Main Application=1 | ||
| + | Toolset Plugin System=1 | ||
| + | Warning=1 | ||
| + | World Database=1 | ||
| + | |||
[Format] | [Format] | ||
AppendFileNLine=1 | AppendFileNLine=1 | ||
</pre> | </pre> | ||
| + | == See also == | ||
| + | <!-- This section contains links to articles, functions or constant groups. --> | ||
| + | [[PrintToLog]] | ||
| + | |||
| + | [[Category:Logging]] | ||
Latest revision as of 23:18, 17 February 2010
The ECLog.ini file, found in <DragonAgeInstallDirectory>\bin_ship\, defines what sorts of messages are put into the game's log file. If it does not exist the defaults will be used. The log file created is <My Documents>\BioWare\Dragon Age\Logs\DragonAge_1.log.
An example ECLog.ini file:
[LogTypes] 2DASystem=0 AI Manager=1 Animation=0 AreaTransition=1 Assert=1 Audio=1 Combat=0 CombatDebug=0 Compiler=1 Compression=1 DA Download Manager (DADM)=1 Dialog=1 DialogLog=1 EA Download Manager=1 Environments=1 Error=1 Facial Animation=1 File Access=1 Finite State=1 Game Object Update=0 Gameside Animation=0 General=1 GFF=0 Graphics=1 GUI=0 INISystem=1 Input=1 LayoutStreaming=0 Logging=1 Memory Heap=1 Memory=1 Netlayer=1 Network=1 OnlineFeatures=0 Pathfinding=0 Physics=1 Plasma=0 Platform=1 Profiling=1 ResMan=1 Script=1 ScriptClient=1 Smart Objects=1 SniffTest=1 Stats=0 Toolset Main Application=1 Toolset Plugin System=1 Warning=1 World Database=1 [Format] AppendFileNLine=1