Difference between revisions of "EVENT TYPE MODULE LOAD"
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BryanDerksen (Talk | contribs) (remove redundant category) |
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{{event | {{event | ||
+ | |sourcefile=script.ldf | ||
|when= The module loads from a save game. This event can fire more than once for a single module or game instance. | |when= The module loads from a save game. This event can fire more than once for a single module or game instance. | ||
|from= [[engine]] | |from= [[engine]] | ||
− | | | + | |tocategory1= module |
|creatorname= | |creatorname= | ||
|creatordesc= {{undocumented}} | |creatordesc= {{undocumented}} | ||
+ | |sortkey=MODULE_LOAD | ||
}} | }} | ||
− | |||
− | |||
− |
Latest revision as of 00:42, 12 February 2010
- Source:
- script.ldf
- Sent when:
- The module loads from a save game. This event can fire more than once for a single module or game instance.
- Sent from:
- engine
- Sent to:
- Parameters:
-
- Creator: [Undocumented]