Difference between revisions of "SetCanLevelUp"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
m (looks fine, removing tag)
 
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{{Generated with joins}}
 
 
{{dafunction
 
{{dafunction
 
|name=SetCanLevelUp
 
|name=SetCanLevelUp
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|param1name=oPartyMember
 
|param1name=oPartyMember
 
|param1desc=The party member who can level up
 
|param1desc=The party member who can level up
 +
|param1default=
 
|param2type=int
 
|param2type=int
 
|param2name=bCanLevelUp
 
|param2name=bCanLevelUp
 
|param2desc=1 if the party member can level up, 0 if the party member can no longer level up
 
|param2desc=1 if the party member can level up, 0 if the party member can no longer level up
 +
|param2default=0
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=

Latest revision as of 22:20, 9 February 2010

Notifies the GUI that one of the party members can level up

void SetCanLevelUp(
object oPartyMember,
int bCanLevelUp = 0
);
Parameters:
oPartyMember
The party member who can level up
bCanLevelUp
1 if the party member can level up, 0 if the party member can no longer level up
Returns:

Nothing.

Source:

script.ldf

Description

Notifies the GUI that one of the party members can level up. Call again with 0 after the level up has finished.