Difference between revisions of "Ability IsBloodMagic"

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m (Adding category, fixing source module and description)
m (Adding category, fixing source module and description)
 
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Latest revision as of 03:16, 4 April 2015

Returns TRUE if the specified ability is a blood magic ability.

int Ability_IsBloodMagic(
object oCaster
);
Parameters:
oCaster
The creature using the ability
Returns:

TRUE or FALSE

Source:

Core Game Resources.ability_h

Description

Used by the spell cost functions to determine whether or not to cast from health or mana/stamina.