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		<id>https://datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Talk%3AConversation</id>
		<title>Talk:Conversation - Revision history</title>
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		<updated>2026-08-01T19:31:12Z</updated>
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	<entry>
		<id>https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=15221&amp;oldid=prev</id>
		<title>Proleric1: /* NPC saying more than one line */</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=15221&amp;oldid=prev"/>
				<updated>2010-12-15T08:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;NPC saying more than one line&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:43, 15 December 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yes, there is:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yes, there is:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the OWNER line set a PLAYER line and change the Fast Pass option in the lower right corner to fast pass. The PLAYER lines will be automatically skipped and the NPC seems to speak multiple lines without much break. But think about the amount of text you confront the player with in those cases maybe a codex entry would be better. It is a good way to use henchmen interjections though or if you want other people standing near the OWNER to speak one or two lines without giving them their own conversation. [[User:Apolyon6k|Apolyon6k]] 22:40, 14 December 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the OWNER line set a PLAYER line and change the Fast Pass option in the lower right corner to fast pass. The PLAYER lines will be automatically skipped and the NPC seems to speak multiple lines without much break. But think about the amount of text you confront the player with in those cases maybe a codex entry would be better. It is a good way to use henchmen interjections though or if you want other people standing near the OWNER to speak one or two lines without giving them their own conversation. [[User:Apolyon6k|Apolyon6k]] 22:40, 14 December 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This isn't a problem once you record VO. The CONTINUE lines are skipped automatically. Multiple lines are a matter of taste, but it can be hard to write a serious RPG plot without them. [[User:Proleric1|Proleric1]] 08:43, 15 December 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Proleric1</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=15220&amp;oldid=prev</id>
		<title>Apolyon6k: /* NPC saying more than one line */</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=15220&amp;oldid=prev"/>
				<updated>2010-12-14T22:40:57Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;NPC saying more than one line&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:40, 14 December 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Update: Instead of a blank response, or making that CONTINUE line, I just make the only dialogue choice to be &amp;quot;&amp;lt;desc&amp;gt;continue&amp;lt;/desc&amp;gt;&amp;quot;.&amp;#160;  Seems to work, tho I figured there would be a more seemless way to do this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Update: Instead of a blank response, or making that CONTINUE line, I just make the only dialogue choice to be &amp;quot;&amp;lt;desc&amp;gt;continue&amp;lt;/desc&amp;gt;&amp;quot;.&amp;#160;  Seems to work, tho I figured there would be a more seemless way to do this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yes, there is:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After the OWNER line set a PLAYER line and change the Fast Pass option in the lower right corner to fast pass. The PLAYER lines will be automatically skipped and the NPC seems to speak multiple lines without much break. But think about the amount of text you confront the player with in those cases maybe a codex entry would be better. It is a good way to use henchmen interjections though or if you want other people standing near the OWNER to speak one or two lines without giving them their own conversation. [[User:Apolyon6k|Apolyon6k]] 22:40, 14 December 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Apolyon6k</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=8422&amp;oldid=prev</id>
		<title>Interitus3841: /* NPC saying more than one line */</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=8422&amp;oldid=prev"/>
				<updated>2009-11-29T10:49:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;NPC saying more than one line&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:49, 29 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In-game you'll notice that NPCs will have multiple lines before the player can respond. They'll say one line, with a slight break, then say another line, and so on until its time for the player to speak up.&amp;#160; My first attempt at this was just to have multiple OWNER lines in a row, but each line is a branch, and of course didnt work.&amp;#160; My second attempt was to add empty player lines. If you have an owner reply to the empty line, the END DIALOGUE becomes CONTINUE. Tho, I had to add text to the line then clear it for the change to happen.&amp;#160; &amp;#160; But in game, the only button I could press that would continue the conversation was ESC.&amp;#160; What is the proper way to make this happen? [[User:Interitus3841|Interitus3841]] 10:22, 29 November 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In-game you'll notice that NPCs will have multiple lines before the player can respond. They'll say one line, with a slight break, then say another line, and so on until its time for the player to speak up.&amp;#160; My first attempt at this was just to have multiple OWNER lines in a row, but each line is a branch, and of course didnt work.&amp;#160; My second attempt was to add empty player lines. If you have an owner reply to the empty line, the END DIALOGUE becomes CONTINUE. Tho, I had to add text to the line then clear it for the change to happen.&amp;#160; &amp;#160; But in game, the only button I could press that would continue the conversation was ESC.&amp;#160; What is the proper way to make this happen? [[User:Interitus3841|Interitus3841]] 10:22, 29 November 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Update: Instead of a blank response, or making that CONTINUE line, I just make the only dialogue choice to be &amp;quot;&amp;lt;desc&amp;gt;continue&amp;lt;/desc&amp;gt;&amp;quot;.&amp;#160;  Seems to work, tho I figured there would be a more seemless way to do this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Update: Instead of a blank response, or making that CONTINUE line, I just make the only dialogue choice to be &amp;quot;&amp;lt;desc&amp;gt;continue&amp;lt;/desc&amp;gt;&amp;quot;.&amp;#160;  Seems to work, tho I figured there would be a more seemless way to do this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Interitus3841</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=8421&amp;oldid=prev</id>
		<title>Interitus3841 at 10:48, 29 November 2009</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=8421&amp;oldid=prev"/>
				<updated>2009-11-29T10:48:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:48, 29 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In-game you'll notice that NPCs will have multiple lines before the player can respond. They'll say one line, with a slight break, then say another line, and so on until its time for the player to speak up.&amp;#160; My first attempt at this was just to have multiple OWNER lines in a row, but each line is a branch, and of course didnt work.&amp;#160; My second attempt was to add empty player lines. If you have an owner reply to the empty line, the END DIALOGUE becomes CONTINUE. Tho, I had to add text to the line then clear it for the change to happen.&amp;#160; &amp;#160; But in game, the only button I could press that would continue the conversation was ESC.&amp;#160; What is the proper way to make this happen? [[User:Interitus3841|Interitus3841]] 10:22, 29 November 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In-game you'll notice that NPCs will have multiple lines before the player can respond. They'll say one line, with a slight break, then say another line, and so on until its time for the player to speak up.&amp;#160; My first attempt at this was just to have multiple OWNER lines in a row, but each line is a branch, and of course didnt work.&amp;#160; My second attempt was to add empty player lines. If you have an owner reply to the empty line, the END DIALOGUE becomes CONTINUE. Tho, I had to add text to the line then clear it for the change to happen.&amp;#160; &amp;#160; But in game, the only button I could press that would continue the conversation was ESC.&amp;#160; What is the proper way to make this happen? [[User:Interitus3841|Interitus3841]] 10:22, 29 November 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Update: Instead of a blank response, or making that CONTINUE line, I just make the only dialogue choice to be &amp;quot;&amp;lt;desc&amp;gt;continue&amp;lt;/desc&amp;gt;&amp;quot;.&amp;#160;  Seems to work, tho I figured there would be a more seemless way to do this.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Interitus3841</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=8418&amp;oldid=prev</id>
		<title>Interitus3841: Created page with '== NPC saying more than one line ==  In-game you'll notice that NPCs will have multiple lines before the player can respond. They'll say one line, with a slight break, then say a...'</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Talk:Conversation&amp;diff=8418&amp;oldid=prev"/>
				<updated>2009-11-29T10:22:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;== NPC saying more than one line ==  In-game you&amp;#039;ll notice that NPCs will have multiple lines before the player can respond. They&amp;#039;ll say one line, with a slight break, then say a...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== NPC saying more than one line ==&lt;br /&gt;
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In-game you'll notice that NPCs will have multiple lines before the player can respond. They'll say one line, with a slight break, then say another line, and so on until its time for the player to speak up.  My first attempt at this was just to have multiple OWNER lines in a row, but each line is a branch, and of course didnt work.  My second attempt was to add empty player lines. If you have an owner reply to the empty line, the END DIALOGUE becomes CONTINUE. Tho, I had to add text to the line then clear it for the change to happen.    But in game, the only button I could press that would continue the conversation was ESC.  What is the proper way to make this happen? [[User:Interitus3841|Interitus3841]] 10:22, 29 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Interitus3841</name></author>	</entry>

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