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		<id>https://datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Cutscene_capture%2Fru</id>
		<title>Cutscene capture/ru - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Cutscene_capture%2Fru"/>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;action=history"/>
		<updated>2026-06-18T16:17:04Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=18345&amp;oldid=prev</id>
		<title>Ladyofpayne: /* Автовход */</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=18345&amp;oldid=prev"/>
				<updated>2012-02-26T04:27:57Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Автовход&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:27, 26 February 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L79&quot; &gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Формат: -autologin=[string CampaignName]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Формат: -autologin=[string CampaignName]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Пример: -autologin=single player&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Пример: -autologin=single player&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*-autologin=YourModuleName&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Используется для автоматической загрузки указанной кампании при запуске игры. Также при использовании данного параметра отключаются стартовые ролики, поэтому вы не сможете их захватить.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Используется для автоматической загрузки указанной кампании при запуске игры. Также при использовании данного параметра отключаются стартовые ролики, поэтому вы не сможете их захватить.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ladyofpayne</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=18344&amp;oldid=prev</id>
		<title>Ladyofpayne: /* Полный экран */</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=18344&amp;oldid=prev"/>
				<updated>2012-02-26T04:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Полный экран&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:27, 26 February 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L86&quot; &gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Данный параметр для захвата видео является не специальным, но может быть полезен, если разрешение, в котором вы делаете захват не соответствует текущему разрешению вашего экрана. Это позволит игре выполняться немного быстрее, так что и захват может производиться немного быстрее.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Данный параметр для захвата видео является не специальным, но может быть полезен, если разрешение, в котором вы делаете захват не соответствует текущему разрешению вашего экрана. Это позволит игре выполняться немного быстрее, так что и захват может производиться немного быстрее.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Пример==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &amp;quot;C:\game\Dragon Age\bin_ship\daorigins.exe&amp;quot;Пробел -autologin=single player -runcutscene=Your_Cutscene.cut&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Обязательны кавычки и пробелы после них&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Пакетные файлы для записи и конвертации видео ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Пакетные файлы для записи и конвертации видео ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ladyofpayne</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=17750&amp;oldid=prev</id>
		<title>Kelamor: Edit</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=17750&amp;oldid=prev"/>
				<updated>2011-11-02T01:11:04Z</updated>
		
		<summary type="html">&lt;p&gt;Edit&lt;/p&gt;
&lt;a href=&quot;https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;amp;diff=17750&amp;amp;oldid=17749&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Kelamor</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=17749&amp;oldid=prev</id>
		<title>Kelamor: Edit</title>
		<link rel="alternate" type="text/html" href="https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=17749&amp;oldid=prev"/>
				<updated>2011-11-02T00:00:50Z</updated>
		
		<summary type="html">&lt;p&gt;Edit&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:00, 2 November 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{rupage|Захват видео|Ролики|В процессе перевода}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox cutscenes}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox cutscenes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Запуск ролика==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Запуск ролика==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Format&lt;/del&gt;: -runcutscene=[string CutsceneName]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Формат&lt;/ins&gt;: -runcutscene=[string CutsceneName]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ie&lt;/del&gt;: -runcutscene=dog_intro.cut&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Пример&lt;/ins&gt;: -runcutscene=dog_intro.cut&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Используется в сочетании с параметром '''autologin''' (смотри ниже), определяющим загружаемый для запуска ролика модуль.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Строковый параметр '''имя ролика''' (string CutsceneName) должно включать расширение &amp;quot;.cut&amp;quot;. Файл ролика должен находиться там, где его может найти игра (например папка &amp;quot;override&amp;quot;).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Данный формат сработает при условии, что ролик создавался на локации. Те ролики, которые не имеют определённой локации, а только сцену, не будут работать с этой функцией. Это ограничение движка игры, которое, по всей видимости, невозможно исправить.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Must be used in conjunction with autologin to put the game in the right module where the cutscene is to be run. The CutsceneName must include the “.cut” extension, and the file must exist where the game can find it &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the base override directory works well&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This only works for cutscenes that have the “area” specified in the editor, those that only have a layout will not work with this feature. This is an engine limitation that will be extremely costly to fix. When the cutscene is completed (or cancelled) the game will just sit there, it won’t shut down automatically&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Когда ролик завершится &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;или просмотр будет отменён&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;игра автоматически не выключится&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Staging==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Staging==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kelamor</name></author>	</entry>

	<entry>
		<id>https://datoolset.net/mw/index.php?title=Cutscene_capture/ru&amp;diff=17748&amp;oldid=prev</id>
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				<updated>2011-11-01T23:41:29Z</updated>
		
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox cutscenes}}&lt;br /&gt;
&lt;br /&gt;
Набор команд для командной строки, позволяющих захватить видео и скриншоты из игры без каких-либо нежелательных элементов пользовательского интерфейса.&lt;br /&gt;
&lt;br /&gt;
'''Примечание''': Данная информация была скопирована из внутренней документации. Работоспособность для окончательной версии игры не гарантируется.&lt;br /&gt;
&lt;br /&gt;
==Запуск ролика==&lt;br /&gt;
*Format: -runcutscene=[string CutsceneName]&lt;br /&gt;
*ie: -runcutscene=dog_intro.cut&lt;br /&gt;
&lt;br /&gt;
Must be used in conjunction with autologin to put the game in the right module where the cutscene is to be run. The CutsceneName must include the “.cut” extension, and the file must exist where the game can find it (the base override directory works well) This only works for cutscenes that have the “area” specified in the editor, those that only have a layout will not work with this feature. This is an engine limitation that will be extremely costly to fix. When the cutscene is completed (or cancelled) the game will just sit there, it won’t shut down automatically.&lt;br /&gt;
&lt;br /&gt;
==Staging==&lt;br /&gt;
&lt;br /&gt;
*Format: -cutscenestage=[string StageName]&lt;br /&gt;
*ie: -cutscenestage=cli400st_the_speech&lt;br /&gt;
&lt;br /&gt;
Allows staged cutscenes to be recorded.&lt;br /&gt;
&lt;br /&gt;
==Force High Res.==&lt;br /&gt;
*Format: -forcehighres&lt;br /&gt;
&lt;br /&gt;
Shuts down both dynamic and  static LOD systems and forces all models to their highest possible resolution.&lt;br /&gt;
&lt;br /&gt;
==FPS Override==&lt;br /&gt;
*Format: -fpsoverride=[float FPS]&lt;br /&gt;
*ie: -fpsoverride=29.95&lt;br /&gt;
&lt;br /&gt;
Regardless of how fast the game is running, every frame will advance the time by the exact amount needed to match the FPS specified here. This lets you capture the movie at a constant 30fps regardless of how slow it takes to actually draw the frames to the screen. Note: This is a float value, so values of 29.95 are valid.&lt;br /&gt;
&lt;br /&gt;
==Disable GUI==&lt;br /&gt;
*Format: -disablegui&lt;br /&gt;
&lt;br /&gt;
Shuts off the ingame GUI elements so you can capture the movie without the extra bits on the edges.&lt;br /&gt;
Extra useful in the “single player” module as it gets rid of the “character generation” GUI that blocks the screen when you fire it up.&lt;br /&gt;
&lt;br /&gt;
==Height &amp;amp; Width Overrides==&lt;br /&gt;
*Format: -height=[int HeightOverride]&lt;br /&gt;
*Format: -width=[int WidthOverride]&lt;br /&gt;
*ie: -height=1080 –width=1920&lt;br /&gt;
&lt;br /&gt;
Overrides the ini file and built-in defaults and forces the system to run at this resolution. Note: This can NOT create a window larger than your current screen, that is a limitation of the D3D system. So if you want a larger resolution, you’ll have to get a larger monitor.&lt;br /&gt;
&lt;br /&gt;
==Capture Movie==&lt;br /&gt;
*Format: -capturemovie=[string CaptureName]&lt;br /&gt;
*ie: -capturemovie=movie_test&lt;br /&gt;
&lt;br /&gt;
Starts capturing every frame rendered as soon as the game starts. Useful when automatically running a cutscene.&lt;br /&gt;
&lt;br /&gt;
The movie frames are all written out as TGA files into the directory you give as a [CaptureName] inside your LOGS directory.&lt;br /&gt;
(ie: look here: \Documents and Settings\&amp;lt;name&amp;gt;\My Documents\bioware\dragon age\Logs\&amp;lt;CaptureName&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
The frames start counting at 00000 and work their way up, and you can clear out the unwanted frames after a capture by simply deleting them.&lt;br /&gt;
&lt;br /&gt;
==Max FPS==&lt;br /&gt;
*Format: -maxfps=[int FPS]&lt;br /&gt;
&lt;br /&gt;
Forces the game to slow down to the FPS specified here, this does not alter the time delta between frames, just sleeps after drawing the frames out until this FPS is reached. Useful if you’re planning on using FRAPS to capture a movie and you want to make sure that every frame is caught.&lt;br /&gt;
&lt;br /&gt;
Not suggested for movie captures, use “CaptureMovie” instead, it’s much more reliable to catch every frame.&lt;br /&gt;
&lt;br /&gt;
==No Warning Popup==&lt;br /&gt;
*Format: -nowarningpopup&lt;br /&gt;
&lt;br /&gt;
Shuts down the Warning message box that pops up when the programmers are trying to tell you that something is going wrong.&lt;br /&gt;
This isn’t “directly” related to movie capturing, but those boxes do get in the way when you’re trying to capture a movie, so it’s part of this interface.&lt;br /&gt;
&lt;br /&gt;
==Auto Login==&lt;br /&gt;
*Format: -autologin=[string CampaignName]&lt;br /&gt;
*ie: -autologin=single player&lt;br /&gt;
&lt;br /&gt;
Used to automatically load up the Campaign specified when the game starts up. Also shuts down the startup movies so you don’t constantly recapture the “BioWare Logo”.&lt;br /&gt;
&lt;br /&gt;
==Full Screen==&lt;br /&gt;
*Format: -fullscreen&lt;br /&gt;
&lt;br /&gt;
Not specifically used for movie captures, but might be useful if the resolution you’re trying to capture just happens to be exactly your screen’s resolution. This does make the game run a bit faster, so the capture might be a bit quicker.&lt;br /&gt;
&lt;br /&gt;
== Batch files for capturing and converting cutscene videos ==&lt;br /&gt;
&lt;br /&gt;
The following batch file will take a text file (named da_cins.txt) with one cutscene name per line and generate frames for each of them. If your game is installed somewhere other than C:\Program Files remember to edit the corresponding line to point to the proper location of bin_ship. Edit the autologin parameter to point to the UID of the module containing your cutscenes.&lt;br /&gt;
&lt;br /&gt;
 @ECHO OFF&lt;br /&gt;
 &lt;br /&gt;
 cd C:\Program Files\Dragon Age\bin_ship\&lt;br /&gt;
 &lt;br /&gt;
 SET INPUT=da_cins.txt&lt;br /&gt;
 &lt;br /&gt;
 for /f &amp;quot;tokens=1 delims=&amp;quot; %%a in (%INPUT%) do (&lt;br /&gt;
 dragonage.exe -runcutscene=%%a -forcehighres -fpsoverride=30 -capturemovie=%%a -nowarningpopup -autologin=single player &lt;br /&gt;
 )&lt;br /&gt;
 &lt;br /&gt;
 echo COMPLETE&lt;br /&gt;
 &lt;br /&gt;
 pause&lt;br /&gt;
&lt;br /&gt;
=== Converting into video with VirtualDub ===&lt;br /&gt;
&lt;br /&gt;
You can then use the following batch file with the free video-manipulation program [http://www.virtualdub.org/ VirtualDub] to stitch the images together into movies.&lt;br /&gt;
&lt;br /&gt;
 @ECHO OFF&lt;br /&gt;
 &lt;br /&gt;
 SET INPUT=da_cins.txt&lt;br /&gt;
 &lt;br /&gt;
 for /f &amp;quot;tokens=1 delims=&amp;quot; %%a in (%INPUT%) do (&lt;br /&gt;
 virtualdub /s preview_cin.vcf /p ..\%%a\00000.tga  ..\preview\%%a.avi /r /x  &lt;br /&gt;
 )&lt;br /&gt;
 &lt;br /&gt;
 echo COMPLETE&lt;br /&gt;
 &lt;br /&gt;
 pause&lt;br /&gt;
&lt;br /&gt;
You'll also need to create a text file in the same directory as your batch files named &amp;lt;code&amp;gt;preview_cin.vcf&amp;lt;/code&amp;gt; that contains configuration information for VirtualDub:&lt;br /&gt;
&lt;br /&gt;
 VirtualDub.audio.SetSource(1);&lt;br /&gt;
 VirtualDub.audio.SetMode(0);&lt;br /&gt;
 VirtualDub.audio.SetInterleave(1,500,1,0,0);&lt;br /&gt;
 VirtualDub.audio.SetClipMode(1,1);&lt;br /&gt;
 VirtualDub.audio.SetConversion(0,0,0,0,0);&lt;br /&gt;
 VirtualDub.audio.SetVolume();&lt;br /&gt;
 VirtualDub.audio.SetCompression();&lt;br /&gt;
 VirtualDub.audio.EnableFilterGraph(0);&lt;br /&gt;
 VirtualDub.video.SetInputFormat(0);&lt;br /&gt;
 VirtualDub.video.SetOutputFormat(7);&lt;br /&gt;
 VirtualDub.video.SetMode(3);&lt;br /&gt;
 VirtualDub.video.SetSmartRendering(0);&lt;br /&gt;
 VirtualDub.video.SetPreserveEmptyFrames(0);&lt;br /&gt;
 VirtualDub.video.SetFrameRate2(30,1,1);&lt;br /&gt;
 VirtualDub.video.SetIVTC(0,0,-1,0);&lt;br /&gt;
 VirtualDub.video.SetCompression(0x64697678,0,8000,0);&lt;br /&gt;
 VirtualDub.video.SetCompData(3532,&amp;quot;AAAAALwCAACQsggAXHZpZGVvLnBhc3MALgBwAGEAcwBzAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkAEAACh1bnJlc3RyaWN0ZWQpAABpAGMAdABlAGQAKQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADgAAAEdlbmVyYWwgcHVycG9zZQBwAHUAcgBwAG8AcwBlAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAIERITFRcZGxESExUXGRscFBUWFxgaHB4VFhcYGhweIBYXGBocHiAjFxgaHB4gIyYZGhweICMmKRscHiAjJiktEBESExQVFhcREhMUFRYXGBITFBUWFxgZExQVFhcYGhsUFRYXGRobHBUWFxgaGxweFhcYGhscHh8XGBkbHB4fIQAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAIAAACWAAAAZAAAAAEAAAAAAAAABAAAAAMAAAABAAAAAQAAAAAAAAABAAAAAAAAAAAAAAAAAAAAZAAAAPQBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAABkAAAAZAAAAAEAAAAKAAAAAQAAABQAAAAAAAAAAAAAAAUAAAAFAAAABQAAAAAoCgAAAAAAAQAAAAEAAAAeAAAAAAAAAAIAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAYAAAABAAAAAAAAAAEAAAAAAAAALAEAAAAAAAABAAAAHwAAAAEAAAAfAAAAAQAAAB8AAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAzwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==&amp;quot;);&lt;br /&gt;
 VirtualDub.video.filters.Clear();&lt;br /&gt;
 VirtualDub.audio.filters.Clear();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cutscenes]]&lt;br /&gt;
{{languages|Cutscene capture}}&lt;/div&gt;</summary>
		<author><name>Kelamor</name></author>	</entry>

	</feed>