Difference between revisions of "SetCreatureRacialType"

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<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
Sets a creature's racial type. This has far reaching implications and should
 
Sets a creature's racial type. This has far reaching implications and should
'''not''' be called outside of character creation.
+
'''not''' be called outside of [[character creation]].
 
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Latest revision as of 17:34, 25 September 2016

Sets a creature's racial type

void SetCreatureRacialType(
object oCreature,
int nRacialType
);
Parameters:
oCreature
The creature whose racial type we set
nRacialType
A RACE_* constant
Returns:

Nothing.

Source:

script.ldf

Description

Sets a creature's racial type. This has far reaching implications and should not be called outside of character creation.

See also

GetCreatureRacialType