Difference between revisions of "Main Page"
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The Dragon Age Toolset puts the power of the game developer in the palm of your hands. The Dragon Age Toolset will allow you to produce your own content including dungeons crawls, full-length campaigns, add-ons and cut-scenes you can share with friends and the BioWare community. Registered game owners of the PC version of Dragon Age: Origins can download the toolset [http://social.bioware.com/toolset.php here]. | The Dragon Age Toolset puts the power of the game developer in the palm of your hands. The Dragon Age Toolset will allow you to produce your own content including dungeons crawls, full-length campaigns, add-ons and cut-scenes you can share with friends and the BioWare community. Registered game owners of the PC version of Dragon Age: Origins can download the toolset [http://social.bioware.com/toolset.php here]. | ||
− | '''Note that | + | '''Note that version 1.00 of the toolset has a flaw in its core resources that can prevent the main campaign from playing properly after you export resources. This can be cleaned up if it happens, but can require a bit of work to get right. See [[Plot GUID bug]] for more details. Version 1.01 (the current version) corrects this.''' |
+ | |||
+ | '''If you are upgrading from version 1.00 to version 1.01 or later and wish to keep your existing database resources, see [[database migration]] for instructions on how to to move resources into the new version of the database. The DADBDATA format has changed between these versions.''' | ||
For assistance with installing or running the game, or for issues regarding BioWare-published content, see the [http://help.dragonage.com/ Dragon Age help site]. | For assistance with installing or running the game, or for issues regarding BioWare-published content, see the [http://help.dragonage.com/ Dragon Age help site]. | ||
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| valign="top" height="100%" style="margin:0; background:#f5faff; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em; width:50%; height:100%" valign="top"| | | valign="top" height="100%" style="margin:0; background:#f5faff; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em; width:50%; height:100%" valign="top"| | ||
− | <h2 style="margin:0; background:#cedff2; font-size:150%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;">[[ | + | <h2 style="margin:0; background:#cedff2; font-size:150%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;">[[Design]] <div style="float:right; font-size:x-small;">([[Design|link]])</div></h2> |
Once you have the pieces you need for an adventure - level layouts, creatures, abilities, and so forth - there's still the step of putting it all together into a playable game. This involves placing resources into areas, hooking up plots, and all sorts of other miscellaneous tasks. | Once you have the pieces you need for an adventure - level layouts, creatures, abilities, and so forth - there's still the step of putting it all together into a playable game. This involves placing resources into areas, hooking up plots, and all sorts of other miscellaneous tasks. | ||
| valign="top" height="100%" style="margin:0; background:#f5faff; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em; width:50%; height:100%; " valign="top"| | | valign="top" height="100%" style="margin:0; background:#f5faff; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em; width:50%; height:100%; " valign="top"| | ||
− | <h2 style="margin:0; background:#cedff2; font-size:150%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;">[[ | + | <h2 style="margin:0; background:#cedff2; font-size:150%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;">[[Art]] <div style="float:right; font-size:x-small;">([[Art|link]])</div></h2> |
− | This section covers such things as how to import new models into the game, how to design level layouts, and how to create unique head morphs for NPCs. | + | This section covers such things as how to import new models into the game, how to design level layouts, and how to create unique head morphs for NPCs. You can download the art sources for the main campaign from [http://social.bioware.com/project/1331/#files the Single player and core resource source files] project. |
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* Also see [[technical information]] for a list of documents about the more in-depth technical workings of the toolset and of Dragon Age: Origins. | * Also see [[technical information]] for a list of documents about the more in-depth technical workings of the toolset and of Dragon Age: Origins. | ||
+ | |||
+ | == Editing this wiki == | ||
The documentation for the toolset is still being worked on so some of the material here may be incomplete or somewhat out-of-date. If you wish to contribute (either by adding your own material or by highlighting holes) you are most welcome to jump right in and edit. If you see something that needs improvement but you're not sure how (or you just don't have the time) you can mark it by adding "<nowiki>{{undocumented}}</nowiki>" at the trouble spot. | The documentation for the toolset is still being worked on so some of the material here may be incomplete or somewhat out-of-date. If you wish to contribute (either by adding your own material or by highlighting holes) you are most welcome to jump right in and edit. If you see something that needs improvement but you're not sure how (or you just don't have the time) you can mark it by adding "<nowiki>{{undocumented}}</nowiki>" at the trouble spot. | ||
− | *The [http://meta.wikimedia.org/wiki/Help:Contents Wiki User's Guide] has information on how to edit this wiki. | + | *The '''[http://meta.wikimedia.org/wiki/Help:Contents Wiki User's Guide]''' has information on how to edit this wiki. This wiki is powered by the MediaWiki engine. |
− | *[[ | + | *[[GeSHi highlighting]] is installed, including "nwscript" and "dascript" tags. |
+ | |||
+ | {{Languages}} |
Revision as of 21:26, 12 December 2017
Welcome to the Dragon Age Toolset documentation wiki!
The Dragon Age Toolset puts the power of the game developer in the palm of your hands. The Dragon Age Toolset will allow you to produce your own content including dungeons crawls, full-length campaigns, add-ons and cut-scenes you can share with friends and the BioWare community. Registered game owners of the PC version of Dragon Age: Origins can download the toolset here.
Note that version 1.00 of the toolset has a flaw in its core resources that can prevent the main campaign from playing properly after you export resources. This can be cleaned up if it happens, but can require a bit of work to get right. See Plot GUID bug for more details. Version 1.01 (the current version) corrects this.
If you are upgrading from version 1.00 to version 1.01 or later and wish to keep your existing database resources, see database migration for instructions on how to to move resources into the new version of the database. The DADBDATA format has changed between these versions.
For assistance with installing or running the game, or for issues regarding BioWare-published content, see the Dragon Age help site.
Getting Started
|
Tutorials
|
Design
|
Art
|
Cinematography
|
Sound and music
|
Script
|
3rd party extensions
|
- Also see technical information for a list of documents about the more in-depth technical workings of the toolset and of Dragon Age: Origins.
Editing this wiki
The documentation for the toolset is still being worked on so some of the material here may be incomplete or somewhat out-of-date. If you wish to contribute (either by adding your own material or by highlighting holes) you are most welcome to jump right in and edit. If you see something that needs improvement but you're not sure how (or you just don't have the time) you can mark it by adding "{{undocumented}}" at the trouble spot.
- The Wiki User's Guide has information on how to edit this wiki. This wiki is powered by the MediaWiki engine.
- GeSHi highlighting is installed, including "nwscript" and "dascript" tags.
Language: | English • русский |
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