GetObjectActive

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Revision as of 23:20, 26 February 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

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Queries the active status of an object

int GetObjectActive(
object oObject
);
Parameters:
oObject
The object query status on
Returns:

non-zero if active, zero if inactive

Source:

script.ldf

Description

Each game engine object has a boolean enabled or disabled flag in the engine.