Ability CostCheck

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Performs an ability cost check to see if an ability can be used.

int Ability_CostCheck(
object oCaster,
int nAbility,
int nAbilityType,
object oItem = OBJECT_INVALID
);
Parameters:
oCaster
The caster using the ability
nAbility
the ability being used
nAbilityType
the ability type of that ability
oItem
The item consumed to use the ability/spell (optional)
Returns:

TRUE (enough), FALSE (not enough)

Source:

Core Resources.ability_h

Description

Returns TRUE if the caster has enough mana or stamina (depending on ability type) to use (used in ability_core)