ABILITY *

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Revision as of 20:16, 3 August 2011 by Sunjammer (Talk | contribs) (moved ABILITY INVALID to ABILITY *)

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Source: script.ldf
Constant name Type Value Description Source
ABILITY_INVALID int 0 script.ldf

Remarks

There are many other ABILITY_* constants defined in the core scripts. Each skill has four ABILITY_SKILL constants (one for each level of skill), there's an ABILITY_SPELL for each spell, ABILITY_TALENT for talents, ABILITY_TRAIT for inherent traits, etc.