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		<id>http://datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Compatible_Companion_Mod_Creation%2FFort_Drakon</id>
		<title>Compatible Companion Mod Creation/Fort Drakon - Revision history</title>
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		<updated>2026-07-10T06:00:13Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Fort_Drakon&amp;diff=16488&amp;oldid=prev</id>
		<title>Idomeneas at 12:36, 18 July 2011</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Fort_Drakon&amp;diff=16488&amp;oldid=prev"/>
				<updated>2011-07-18T12:36:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:36, 18 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Fort Drakon''' step describes what to do with your custom companion if/when the hero is imprisoned in Fort Drakon.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Fort Drakon''' step describes what to do with your custom companion if/when the hero is imprisoned in Fort Drakon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While saving Anora, the PC is faced with fighting Sir Cauthrien. If the PC &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;surrender &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lose the &lt;/del&gt;get captured and sent to prison. Valeria must be removed from the party otherwise she'll still be following the PC around. She cannot be chosen to go save the PC without changing the game resources, unless you capture it after the initial selection is done. I haven't done it but I'm guessing it could be done if you find the&amp;#160; right flag.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While saving Anora, the PC is faced with fighting Sir Cauthrien. If the PC &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surrenders &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is defeated, they &lt;/ins&gt;get captured and sent to prison. Valeria must be removed from the party otherwise she'll still be following the PC around. She cannot be chosen to go save the PC without changing the game resources, unless you capture it after the initial selection is done. I haven't done it but I'm guessing it could be done if you find the&amp;#160; right flag.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==What we need==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==What we need==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Idomeneas</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Fort_Drakon&amp;diff=16439&amp;oldid=prev</id>
		<title>Sunjammer: Created</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Compatible_Companion_Mod_Creation/Fort_Drakon&amp;diff=16439&amp;oldid=prev"/>
				<updated>2011-07-09T19:16:23Z</updated>
		
		<summary type="html">&lt;p&gt;Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''Fort Drakon''' step describes what to do with your custom companion if/when the hero is imprisoned in Fort Drakon.&lt;br /&gt;
&lt;br /&gt;
While saving Anora, the PC is faced with fighting Sir Cauthrien. If the PC surrender or lose the get captured and sent to prison. Valeria must be removed from the party otherwise she'll still be following the PC around. She cannot be chosen to go save the PC without changing the game resources, unless you capture it after the initial selection is done. I haven't done it but I'm guessing it could be done if you find the  right flag.&lt;br /&gt;
&lt;br /&gt;
==What we need==&lt;br /&gt;
&lt;br /&gt;
The  plot DENPT_CAPTURED contains the important flag for this:  DEN_CAPTURED_PC_CAPTURED. So, create in the VALERIA_NPC_HIRE plot the  flag VALERIA_DEN_CAPTURED_PC_CAPTURED, so we do this only once. &lt;br /&gt;
&lt;br /&gt;
== To implement ==&lt;br /&gt;
&lt;br /&gt;
In includes, add: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;#include &amp;quot;plt_denpt_captured&amp;quot;&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the function check_plot_changed() add: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
    // pc captured by cauthrien&lt;br /&gt;
    if(WR_GetPlotFlag(PLT_DENPT_CAPTURED,DEN_CAPTURED_PC_CAPTURED) &amp;amp;&amp;amp; !WR_GetPlotFlag(PLT_VALERIA_NPC_HIRE,VALERIA_DEN_CAPTURED_PC_CAPTURED))&lt;br /&gt;
    {&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_NPC_HIRE,VALERIA_DEN_CAPTURED_PC_CAPTURED,TRUE);&lt;br /&gt;
        if(WR_GetPlotFlag(PLT_VALERIA_NPC_HIRE, PARTY_VALERIA_IN_PARTY))&lt;br /&gt;
        {&lt;br /&gt;
            WR_SetFollowerState(oVal, FOLLOWER_STATE_AVAILABLE);&lt;br /&gt;
        }&lt;br /&gt;
        WR_SetPlotFlag(PLT_VALERIA_NPC_HIRE, PARTY_VALERIA_IN_PARTY, FALSE);&lt;br /&gt;
    }&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TutorialNavBar|Companion Initiated Conversation|Behaviour In Camp}}&lt;/div&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

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