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		<title>AMBIENT SYSTEM * - Revision history</title>
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		<updated>2026-07-06T14:52:37Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://datoolset.net/mw/index.php?title=AMBIENT_SYSTEM_*&amp;diff=17168&amp;oldid=prev</id>
		<title>Sunjammer: Created</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=AMBIENT_SYSTEM_*&amp;diff=17168&amp;oldid=prev"/>
				<updated>2011-08-25T00:16:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Constant table start&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_DISABLED&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x00&lt;br /&gt;
|description  = &lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_ENABLED&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x01&lt;br /&gt;
|description  = Indicates creature uses ambient behaviour.&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_SPAWNSTART&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x02&lt;br /&gt;
|description  = Indicates ambient behaviour starts when creature spawns.&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_NOPLAYNEXT&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x04&lt;br /&gt;
|description  = Forces the PlayNext parameter to CommandPlayAnimation to be FALSE.&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_NOBLEND&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x08&lt;br /&gt;
|description  = Forces the BlendIn parameter to CommandPlayAnimation to be FALSE.&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_ALWAYSON&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x10&lt;br /&gt;
|description  = Sets ambient behaviour to never stop (even during combat or when player remains out of sight).&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table row&lt;br /&gt;
|name         = AMBIENT_SYSTEM_RUNNING&lt;br /&gt;
|type         = int&lt;br /&gt;
|value        = 0x40&lt;br /&gt;
|description  = (Internal use) Indicates ambient movement/animation is in progress.&lt;br /&gt;
|sourcefile   = sys_ambient_h&lt;br /&gt;
|sourcemodule = Core Game Resources&lt;br /&gt;
}}&lt;br /&gt;
{{Constant table end}}&lt;br /&gt;
&amp;lt;!--== Remarks == --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section contains additional comments, observations and known issues. --&amp;gt;&lt;br /&gt;
&amp;lt;!--== Examples == --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section contains examples transcluded from the snippet library. --&amp;gt;&lt;br /&gt;
&amp;lt;!--== See also == --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section contains links to articles, functions or constant groups. --&amp;gt;&lt;br /&gt;
[[Category:Constants]]&lt;/div&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

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