<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://datoolset.net/mw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RandyG</id>
		<title>Dragon Age Toolset Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://datoolset.net/mw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RandyG"/>
		<link rel="alternate" type="text/html" href="http://datoolset.net/wiki/Special:Contributions/RandyG"/>
		<updated>2026-04-17T17:40:45Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=UTC&amp;diff=16122</id>
		<title>UTC</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=UTC&amp;diff=16122"/>
				<updated>2011-05-12T05:03:46Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UTC ==&lt;br /&gt;
User Template for Creatures&lt;br /&gt;
&lt;br /&gt;
UTC files are generated when [[export]]ing [[creature]]s. Every exported creature has a corresponding UTC file.&lt;br /&gt;
&lt;br /&gt;
used in the following files:&lt;br /&gt;
* [[summons.xls]] (template / masterTemplate)&lt;br /&gt;
&lt;br /&gt;
[[Category:File types]]&lt;br /&gt;
[[Category:characters]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9363</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9363"/>
				<updated>2010-01-06T18:48:02Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: /* Custom content tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introductory tutorials ==&lt;br /&gt;
&lt;br /&gt;
In the course of these tutorials we'll go through all the steps needed to create a basic adventure.&lt;br /&gt;
&lt;br /&gt;
{{sidebox|&lt;br /&gt;
*Boxes like this contain a checklist of important steps.&lt;br /&gt;
*They're intended as a reminder and as a navigational aid.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*[[Introductory tutorial]] - An overview of the toolset as a whole&lt;br /&gt;
*[[Module tutorial]] - how to create a module to work in.&lt;br /&gt;
&lt;br /&gt;
This set of tutorials forms a series, each building on or filling in omissions by the last:&lt;br /&gt;
*[[Area tutorial]]&lt;br /&gt;
*[[Placeable tutorial]]&lt;br /&gt;
*[[Item tutorial]]&lt;br /&gt;
*[[Creature tutorial]]&lt;br /&gt;
*[[Conversation tutorial]]&lt;br /&gt;
&lt;br /&gt;
Once you've become familiar with the basics introduced on those tutorials you might have a better grounding for:&lt;br /&gt;
*[[Cutscene tutorial]]&lt;br /&gt;
*[[Map tutorial]] (which also introduces you to [[2DA]] editing)&lt;br /&gt;
*[[Level Editor Tutorial]]&lt;br /&gt;
*[[Scripting tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Demo module ==&lt;br /&gt;
&lt;br /&gt;
The toolset currently ships with a simple demo module pre-loaded into its database.&lt;br /&gt;
&lt;br /&gt;
*[[Demo module]] - how to export and run the demo module.&lt;br /&gt;
&lt;br /&gt;
== Custom content tutorials == &lt;br /&gt;
*[[Tutorial: Idiots guide to make special objects]]&lt;br /&gt;
*[[Tutorial: idiots guide to adding custom items to singleplayer]]&lt;br /&gt;
*[[Tutorial: Adding a Custom Model to Toolset]]&lt;br /&gt;
*[[Tutorial: Creating a custom placeable from a model]]&lt;br /&gt;
*[[Tutorial: Reskinning an Item]]&lt;br /&gt;
*[[Adding a New Spell Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Character generation tutorials ==&lt;br /&gt;
*[[Backgrounds tutorial]]&lt;br /&gt;
*[[Add A New Class Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Other Tutorials ==&lt;br /&gt;
*[[ToolSet: Area Layouts]]&lt;br /&gt;
*[[Adding a Location to the Single Player Campaign Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== External Tutorials ==&lt;br /&gt;
*[http://lerlek.se/Video+Tutorials Lerlek Dragon Age Origins Toolset Video Tutorials Collection] has collected many in-depth video tutorials.&lt;br /&gt;
*[http://dragonagemodding.wordpress.com Beyond Ferelden] has many in-depth tutorials by jwvanderbeck.&lt;br /&gt;
*[http://www.youtube.com/watch?v=TwQNRBFLhrE Playable Area and Conversation] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=CaHldJcUTz8 Simple Conversation Cameras] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=QOQJ2heQto4 Cutscene and Trigger] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=szWKgj2ZuXo Custom Level and Room Building] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=DKJ7F14n8o8 Downloading and Installing the Toolset] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=iMPBsulv9xI Creating a Room] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=g3kx2CaarHo How to Make an Interior Level with Lighting] video tutorial by [http://social.bioware.com/group/60/ Darkworld Development Team].&lt;br /&gt;
*[http://www.youtube.com/watch?v=O6TeZeE1Lc8 Making a Room] video tutorial by BigDrip681.&lt;br /&gt;
*[http://social.bioware.com/5339/blog/576/ Custom Player Items In Single Player] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/5339/blog/651/ The Secret Behind Item Statistics] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/project/923/ Guide for installing/uninstalling/updating Mods] Beginner Guide to get started with using Mods by [http://social.bioware.com/237411/ Alexspeed].&lt;br /&gt;
*[http://www.jezelf.co.uk/tutorials.htm Photoshop Map making tutorials] Credits to Jason Elford, brought to DAT wiki by [http://social.bioware.com/48156/ Arixsus]&lt;br /&gt;
*[http://social.bioware.com/project/527/ Video Tutorials by SilentCid] Multiple in-depth video tutorials of the DA Toolset&lt;br /&gt;
*[http://www.youtube.com/view_play_list?p=EF29DD1AACEBA92A Qkrch's Video Tutorials] Toolset tutorial complete series for the experienced builder (Spanish &amp;amp; English)&lt;br /&gt;
[[Category:Tutorials| ]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9362</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9362"/>
				<updated>2010-01-06T18:20:31Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: /* Custom content tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introductory tutorials ==&lt;br /&gt;
&lt;br /&gt;
In the course of these tutorials we'll go through all the steps needed to create a basic adventure.&lt;br /&gt;
&lt;br /&gt;
{{sidebox|&lt;br /&gt;
*Boxes like this contain a checklist of important steps.&lt;br /&gt;
*They're intended as a reminder and as a navigational aid.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*[[Introductory tutorial]] - An overview of the toolset as a whole&lt;br /&gt;
*[[Module tutorial]] - how to create a module to work in.&lt;br /&gt;
&lt;br /&gt;
This set of tutorials forms a series, each building on or filling in omissions by the last:&lt;br /&gt;
*[[Area tutorial]]&lt;br /&gt;
*[[Placeable tutorial]]&lt;br /&gt;
*[[Item tutorial]]&lt;br /&gt;
*[[Creature tutorial]]&lt;br /&gt;
*[[Conversation tutorial]]&lt;br /&gt;
&lt;br /&gt;
Once you've become familiar with the basics introduced on those tutorials you might have a better grounding for:&lt;br /&gt;
*[[Cutscene tutorial]]&lt;br /&gt;
*[[Map tutorial]] (which also introduces you to [[2DA]] editing)&lt;br /&gt;
*[[Level Editor Tutorial]]&lt;br /&gt;
*[[Scripting tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Demo module ==&lt;br /&gt;
&lt;br /&gt;
The toolset currently ships with a simple demo module pre-loaded into its database.&lt;br /&gt;
&lt;br /&gt;
*[[Demo module]] - how to export and run the demo module.&lt;br /&gt;
&lt;br /&gt;
== Custom content tutorials == &lt;br /&gt;
*[[Tutorial: Idiots guide to making the sex sceen happen every time]]&lt;br /&gt;
*[[Tutorial: Idiots guide to make special objects]]&lt;br /&gt;
*[[Tutorial: idiots guide to adding custom items to singleplayer]]&lt;br /&gt;
*[[Tutorial: Adding a Custom Model to Toolset]]&lt;br /&gt;
*[[Tutorial: Creating a custom placeable from a model]]&lt;br /&gt;
*[[Tutorial: Reskinning an Item]]&lt;br /&gt;
*[[Adding a New Spell Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Character generation tutorials ==&lt;br /&gt;
*[[Backgrounds tutorial]]&lt;br /&gt;
*[[Add A New Class Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Other Tutorials ==&lt;br /&gt;
*[[ToolSet: Area Layouts]]&lt;br /&gt;
*[[Adding a Location to the Single Player Campaign Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== External Tutorials ==&lt;br /&gt;
*[http://lerlek.se/Video+Tutorials Lerlek Dragon Age Origins Toolset Video Tutorials Collection] has collected many in-depth video tutorials.&lt;br /&gt;
*[http://dragonagemodding.wordpress.com Beyond Ferelden] has many in-depth tutorials by jwvanderbeck.&lt;br /&gt;
*[http://www.youtube.com/watch?v=TwQNRBFLhrE Playable Area and Conversation] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=CaHldJcUTz8 Simple Conversation Cameras] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=QOQJ2heQto4 Cutscene and Trigger] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=szWKgj2ZuXo Custom Level and Room Building] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=DKJ7F14n8o8 Downloading and Installing the Toolset] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=iMPBsulv9xI Creating a Room] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=g3kx2CaarHo How to Make an Interior Level with Lighting] video tutorial by [http://social.bioware.com/group/60/ Darkworld Development Team].&lt;br /&gt;
*[http://www.youtube.com/watch?v=O6TeZeE1Lc8 Making a Room] video tutorial by BigDrip681.&lt;br /&gt;
*[http://social.bioware.com/5339/blog/576/ Custom Player Items In Single Player] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/5339/blog/651/ The Secret Behind Item Statistics] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/project/923/ Guide for installing/uninstalling/updating Mods] Beginner Guide to get started with using Mods by [http://social.bioware.com/237411/ Alexspeed].&lt;br /&gt;
*[http://www.jezelf.co.uk/tutorials.htm Photoshop Map making tutorials] Credits to Jason Elford, brought to DAT wiki by [http://social.bioware.com/48156/ Arixsus]&lt;br /&gt;
*[http://social.bioware.com/project/527/ Video Tutorials by SilentCid] Multiple in-depth video tutorials of the DA Toolset&lt;br /&gt;
*[http://www.youtube.com/view_play_list?p=EF29DD1AACEBA92A Qkrch's Video Tutorials] Toolset tutorial complete series for the experienced builder (Spanish &amp;amp; English)&lt;br /&gt;
[[Category:Tutorials| ]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9360</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9360"/>
				<updated>2010-01-06T17:53:44Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: /* Custom content tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introductory tutorials ==&lt;br /&gt;
&lt;br /&gt;
In the course of these tutorials we'll go through all the steps needed to create a basic adventure.&lt;br /&gt;
&lt;br /&gt;
{{sidebox|&lt;br /&gt;
*Boxes like this contain a checklist of important steps.&lt;br /&gt;
*They're intended as a reminder and as a navigational aid.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*[[Introductory tutorial]] - An overview of the toolset as a whole&lt;br /&gt;
*[[Module tutorial]] - how to create a module to work in.&lt;br /&gt;
&lt;br /&gt;
This set of tutorials forms a series, each building on or filling in omissions by the last:&lt;br /&gt;
*[[Area tutorial]]&lt;br /&gt;
*[[Placeable tutorial]]&lt;br /&gt;
*[[Item tutorial]]&lt;br /&gt;
*[[Creature tutorial]]&lt;br /&gt;
*[[Conversation tutorial]]&lt;br /&gt;
&lt;br /&gt;
Once you've become familiar with the basics introduced on those tutorials you might have a better grounding for:&lt;br /&gt;
*[[Cutscene tutorial]]&lt;br /&gt;
*[[Map tutorial]] (which also introduces you to [[2DA]] editing)&lt;br /&gt;
*[[Level Editor Tutorial]]&lt;br /&gt;
*[[Scripting tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Demo module ==&lt;br /&gt;
&lt;br /&gt;
The toolset currently ships with a simple demo module pre-loaded into its database.&lt;br /&gt;
&lt;br /&gt;
*[[Demo module]] - how to export and run the demo module.&lt;br /&gt;
&lt;br /&gt;
== Custom content tutorials == &lt;br /&gt;
*[[Tutorial: Idiots guide to make special objects]]&lt;br /&gt;
*[[Tutorial: idiots guide to adding custom items to singleplayer]]&lt;br /&gt;
*[[Tutorial: Adding a Custom Model to Toolset]]&lt;br /&gt;
*[[Tutorial: Creating a custom placeable from a model]]&lt;br /&gt;
*[[Tutorial: Reskinning an Item]]&lt;br /&gt;
*[[Adding a New Spell Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Character generation tutorials ==&lt;br /&gt;
*[[Backgrounds tutorial]]&lt;br /&gt;
*[[Add A New Class Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Other Tutorials ==&lt;br /&gt;
*[[ToolSet: Area Layouts]]&lt;br /&gt;
*[[Adding a Location to the Single Player Campaign Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== External Tutorials ==&lt;br /&gt;
*[http://lerlek.se/Video+Tutorials Lerlek Dragon Age Origins Toolset Video Tutorials Collection] has collected many in-depth video tutorials.&lt;br /&gt;
*[http://dragonagemodding.wordpress.com Beyond Ferelden] has many in-depth tutorials by jwvanderbeck.&lt;br /&gt;
*[http://www.youtube.com/watch?v=TwQNRBFLhrE Playable Area and Conversation] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=CaHldJcUTz8 Simple Conversation Cameras] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=QOQJ2heQto4 Cutscene and Trigger] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=szWKgj2ZuXo Custom Level and Room Building] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=DKJ7F14n8o8 Downloading and Installing the Toolset] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=iMPBsulv9xI Creating a Room] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=g3kx2CaarHo How to Make an Interior Level with Lighting] video tutorial by [http://social.bioware.com/group/60/ Darkworld Development Team].&lt;br /&gt;
*[http://www.youtube.com/watch?v=O6TeZeE1Lc8 Making a Room] video tutorial by BigDrip681.&lt;br /&gt;
*[http://social.bioware.com/5339/blog/576/ Custom Player Items In Single Player] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/5339/blog/651/ The Secret Behind Item Statistics] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/project/923/ Guide for installing/uninstalling/updating Mods] Beginner Guide to get started with using Mods by [http://social.bioware.com/237411/ Alexspeed].&lt;br /&gt;
*[http://www.jezelf.co.uk/tutorials.htm Photoshop Map making tutorials] Credits to Jason Elford, brought to DAT wiki by [http://social.bioware.com/48156/ Arixsus]&lt;br /&gt;
*[http://social.bioware.com/project/527/ Video Tutorials by SilentCid] Multiple in-depth video tutorials of the DA Toolset&lt;br /&gt;
*[http://www.youtube.com/view_play_list?p=EF29DD1AACEBA92A Qkrch's Video Tutorials] Toolset tutorial complete series for the experienced builder (Spanish &amp;amp; English)&lt;br /&gt;
[[Category:Tutorials| ]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9359</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Tutorials&amp;diff=9359"/>
				<updated>2010-01-06T17:53:32Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: /* Custom content tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introductory tutorials ==&lt;br /&gt;
&lt;br /&gt;
In the course of these tutorials we'll go through all the steps needed to create a basic adventure.&lt;br /&gt;
&lt;br /&gt;
{{sidebox|&lt;br /&gt;
*Boxes like this contain a checklist of important steps.&lt;br /&gt;
*They're intended as a reminder and as a navigational aid.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*[[Introductory tutorial]] - An overview of the toolset as a whole&lt;br /&gt;
*[[Module tutorial]] - how to create a module to work in.&lt;br /&gt;
&lt;br /&gt;
This set of tutorials forms a series, each building on or filling in omissions by the last:&lt;br /&gt;
*[[Area tutorial]]&lt;br /&gt;
*[[Placeable tutorial]]&lt;br /&gt;
*[[Item tutorial]]&lt;br /&gt;
*[[Creature tutorial]]&lt;br /&gt;
*[[Conversation tutorial]]&lt;br /&gt;
&lt;br /&gt;
Once you've become familiar with the basics introduced on those tutorials you might have a better grounding for:&lt;br /&gt;
*[[Cutscene tutorial]]&lt;br /&gt;
*[[Map tutorial]] (which also introduces you to [[2DA]] editing)&lt;br /&gt;
*[[Level Editor Tutorial]]&lt;br /&gt;
*[[Scripting tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Demo module ==&lt;br /&gt;
&lt;br /&gt;
The toolset currently ships with a simple demo module pre-loaded into its database.&lt;br /&gt;
&lt;br /&gt;
*[[Demo module]] - how to export and run the demo module.&lt;br /&gt;
&lt;br /&gt;
== Custom content tutorials == &lt;br /&gt;
*[[Tutorial: Idiots guide to make special objects]]&lt;br /&gt;
*[[Tutorial: Idiots guide to adding custom items to singleplayer]]&lt;br /&gt;
*[[Tutorial: Adding a Custom Model to Toolset]]&lt;br /&gt;
*[[Tutorial: Creating a custom placeable from a model]]&lt;br /&gt;
*[[Tutorial: Reskinning an Item]]&lt;br /&gt;
*[[Adding a New Spell Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Character generation tutorials ==&lt;br /&gt;
*[[Backgrounds tutorial]]&lt;br /&gt;
*[[Add A New Class Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== Other Tutorials ==&lt;br /&gt;
*[[ToolSet: Area Layouts]]&lt;br /&gt;
*[[Adding a Location to the Single Player Campaign Tutorial]]&lt;br /&gt;
&lt;br /&gt;
== External Tutorials ==&lt;br /&gt;
*[http://lerlek.se/Video+Tutorials Lerlek Dragon Age Origins Toolset Video Tutorials Collection] has collected many in-depth video tutorials.&lt;br /&gt;
*[http://dragonagemodding.wordpress.com Beyond Ferelden] has many in-depth tutorials by jwvanderbeck.&lt;br /&gt;
*[http://www.youtube.com/watch?v=TwQNRBFLhrE Playable Area and Conversation] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=CaHldJcUTz8 Simple Conversation Cameras] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=QOQJ2heQto4 Cutscene and Trigger] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=szWKgj2ZuXo Custom Level and Room Building] video tutorial by [http://social.bioware.com/64020/ st4rdog].&lt;br /&gt;
*[http://www.youtube.com/watch?v=DKJ7F14n8o8 Downloading and Installing the Toolset] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=iMPBsulv9xI Creating a Room] video tutorial by [http://social.bioware.com/74287/ DragonAge22].&lt;br /&gt;
*[http://www.youtube.com/watch?v=g3kx2CaarHo How to Make an Interior Level with Lighting] video tutorial by [http://social.bioware.com/group/60/ Darkworld Development Team].&lt;br /&gt;
*[http://www.youtube.com/watch?v=O6TeZeE1Lc8 Making a Room] video tutorial by BigDrip681.&lt;br /&gt;
*[http://social.bioware.com/5339/blog/576/ Custom Player Items In Single Player] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/5339/blog/651/ The Secret Behind Item Statistics] by [http://social.bioware.com/5339/ weriK].&lt;br /&gt;
*[http://social.bioware.com/project/923/ Guide for installing/uninstalling/updating Mods] Beginner Guide to get started with using Mods by [http://social.bioware.com/237411/ Alexspeed].&lt;br /&gt;
*[http://www.jezelf.co.uk/tutorials.htm Photoshop Map making tutorials] Credits to Jason Elford, brought to DAT wiki by [http://social.bioware.com/48156/ Arixsus]&lt;br /&gt;
*[http://social.bioware.com/project/527/ Video Tutorials by SilentCid] Multiple in-depth video tutorials of the DA Toolset&lt;br /&gt;
*[http://www.youtube.com/view_play_list?p=EF29DD1AACEBA92A Qkrch's Video Tutorials] Toolset tutorial complete series for the experienced builder (Spanish &amp;amp; English)&lt;br /&gt;
[[Category:Tutorials| ]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Adding_custom_items_to_custom_modules_tutorial&amp;diff=9358</id>
		<title>Adding custom items to custom modules tutorial</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Adding_custom_items_to_custom_modules_tutorial&amp;diff=9358"/>
				<updated>2010-01-06T17:34:37Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you the easiest way to create a custom item and how to get it in singleplayer. This will use a cheat console command '''runscript aa_give_item'''.&lt;br /&gt;
I hope this tutorial helps.&lt;br /&gt;
&lt;br /&gt;
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]&lt;br /&gt;
&lt;br /&gt;
Revised by LazyMonk.&lt;br /&gt;
&lt;br /&gt;
Thanks LazyMonk, I'll probably add pictures later to make it easier&lt;br /&gt;
&lt;br /&gt;
== Things needed ==&lt;br /&gt;
*1. Dragon age origins game.&lt;br /&gt;
*2. Access to the console in-game ([http://dragonage.wikia.com/wiki/Console Instructions on accessing console]).&lt;br /&gt;
*3. Dragon age origins Toolset.&lt;br /&gt;
*4. Ability to follow instructions.&lt;br /&gt;
&lt;br /&gt;
== Creating item ==&lt;br /&gt;
&lt;br /&gt;
*1. Open the toolset and click on '''File -&amp;gt; Manage Modules'''.&lt;br /&gt;
*2. Double-click Singleplayer.&lt;br /&gt;
*3. On the palette window select items (the sword icon).&lt;br /&gt;
*4. Choose an item under global.&lt;br /&gt;
*5. Right click on the item and select '''Duplicate'''.&lt;br /&gt;
*6. A window will popup, ignore all fields except resource name.&lt;br /&gt;
*7. Name your item what you want in the resource name (only letters, numbers and '_').&lt;br /&gt;
*8. In the main tab you will see your item, modify it to your liking. Editing the item's additional effects is in 'Item properties'.&lt;br /&gt;
*9. Once finished: click '''Tools -&amp;gt; save'''.&lt;br /&gt;
*10. look above at the tab's title, it should be '''custom resource name.uti''' (with your selected name).&lt;br /&gt;
*11. Right click on the tab's title, and select '''check in''' (comment is not necessary), notice, after check in you cannot edit your item.&lt;br /&gt;
*12. Right click on it again and select '''Export -&amp;gt; Export without dependent resources'''.&lt;br /&gt;
&lt;br /&gt;
== Creating a script to summon your item ==&lt;br /&gt;
&lt;br /&gt;
*1. Click on '''File -&amp;gt; new -&amp;gt; Script'''.&lt;br /&gt;
*2. A window will popup, ignore all fields except resource name.&lt;br /&gt;
*3. Enter a custom name, '''aa_give_item''' (only letters, numbers and '_'), click Ok.&lt;br /&gt;
*4. Copy the following to the blank script window:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
void main() {&lt;br /&gt;
  CreateItemOnObject(R&amp;quot;Item file.uti&amp;quot;, OBJECT_SELF, 1, &amp;quot;&amp;quot;, TRUE);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*5. Replace '''Item file.uti''' with your '''custom resource name.uti''' (the title on your item's tab).&lt;br /&gt;
*6. Click '''File -&amp;gt; save''' (saving automatically compiles the script).&lt;br /&gt;
'''Notice:''' If you make more than one item you can duplicate the script line for each item with it's file name. No need for a script for every item.&lt;br /&gt;
&lt;br /&gt;
== Last Steps ==&lt;br /&gt;
*1. Goto folder: My Documents\BioWare\Dragon Age\packages\core\override\toolsetexport.&lt;br /&gt;
*2. look for the '''custom resource name.uti''' file.&lt;br /&gt;
*3. Goto folder: My Documents\BioWare\Dragon Age\modules\Single Player\override\toolsetexport.&lt;br /&gt;
*4. look for two files named '''aa_give_item''', a '''nss''' and '''ncs'''.&lt;br /&gt;
*5. Move the '''uti''' and '''ncs''' to folder: My Documents\BioWare\Dragon Age\modules\Single Player\override.&lt;br /&gt;
*6. Delete the '''nss''' file.&lt;br /&gt;
*7. Load a saved game and enter a console command '''runscript aa_give_item''' ([http://dragonage.wikia.com/wiki/Console Instructions on accessing console]).&lt;br /&gt;
*8. Your custom item should be in your inventory. Enjoy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Adding_custom_items_to_custom_modules_tutorial&amp;diff=9357</id>
		<title>Adding custom items to custom modules tutorial</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Adding_custom_items_to_custom_modules_tutorial&amp;diff=9357"/>
				<updated>2010-01-06T17:33:24Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you the easiest way to create a custom item and how to get it in singleplayer. This will use a cheat console command '''runscript aa_give_item'''.&lt;br /&gt;
I hope this tutorial helps.&lt;br /&gt;
&lt;br /&gt;
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]&lt;br /&gt;
&lt;br /&gt;
Thanks LazyMonk, I'll probably add pictures later to make it easier&lt;br /&gt;
&lt;br /&gt;
Revised by LazyMonk.&lt;br /&gt;
&lt;br /&gt;
== Things needed ==&lt;br /&gt;
*1. Dragon age origins game.&lt;br /&gt;
*2. Access to the console in-game ([http://dragonage.wikia.com/wiki/Console Instructions on accessing console]).&lt;br /&gt;
*3. Dragon age origins Toolset.&lt;br /&gt;
*4. Ability to follow instructions.&lt;br /&gt;
&lt;br /&gt;
== Creating item ==&lt;br /&gt;
&lt;br /&gt;
*1. Open the toolset and click on '''File -&amp;gt; Manage Modules'''.&lt;br /&gt;
*2. Double-click Singleplayer.&lt;br /&gt;
*3. On the palette window select items (the sword icon).&lt;br /&gt;
*4. Choose an item under global.&lt;br /&gt;
*5. Right click on the item and select '''Duplicate'''.&lt;br /&gt;
*6. A window will popup, ignore all fields except resource name.&lt;br /&gt;
*7. Name your item what you want in the resource name (only letters, numbers and '_').&lt;br /&gt;
*8. In the main tab you will see your item, modify it to your liking. Editing the item's additional effects is in 'Item properties'.&lt;br /&gt;
*9. Once finished: click '''Tools -&amp;gt; save'''.&lt;br /&gt;
*10. look above at the tab's title, it should be '''custom resource name.uti''' (with your selected name).&lt;br /&gt;
*11. Right click on the tab's title, and select '''check in''' (comment is not necessary), notice, after check in you cannot edit your item.&lt;br /&gt;
*12. Right click on it again and select '''Export -&amp;gt; Export without dependent resources'''.&lt;br /&gt;
&lt;br /&gt;
== Creating a script to summon your item ==&lt;br /&gt;
&lt;br /&gt;
*1. Click on '''File -&amp;gt; new -&amp;gt; Script'''.&lt;br /&gt;
*2. A window will popup, ignore all fields except resource name.&lt;br /&gt;
*3. Enter a custom name, '''aa_give_item''' (only letters, numbers and '_'), click Ok.&lt;br /&gt;
*4. Copy the following to the blank script window:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
void main() {&lt;br /&gt;
  CreateItemOnObject(R&amp;quot;Item file.uti&amp;quot;, OBJECT_SELF, 1, &amp;quot;&amp;quot;, TRUE);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*5. Replace '''Item file.uti''' with your '''custom resource name.uti''' (the title on your item's tab).&lt;br /&gt;
*6. Click '''File -&amp;gt; save''' (saving automatically compiles the script).&lt;br /&gt;
'''Notice:''' If you make more than one item you can duplicate the script line for each item with it's file name. No need for a script for every item.&lt;br /&gt;
&lt;br /&gt;
== Last Steps ==&lt;br /&gt;
*1. Goto folder: My Documents\BioWare\Dragon Age\packages\core\override\toolsetexport.&lt;br /&gt;
*2. look for the '''custom resource name.uti''' file.&lt;br /&gt;
*3. Goto folder: My Documents\BioWare\Dragon Age\modules\Single Player\override\toolsetexport.&lt;br /&gt;
*4. look for two files named '''aa_give_item''', a '''nss''' and '''ncs'''.&lt;br /&gt;
*5. Move the '''uti''' and '''ncs''' to folder: My Documents\BioWare\Dragon Age\modules\Single Player\override.&lt;br /&gt;
*6. Delete the '''nss''' file.&lt;br /&gt;
*7. Load a saved game and enter a console command '''runscript aa_give_item''' ([http://dragonage.wikia.com/wiki/Console Instructions on accessing console]).&lt;br /&gt;
*8. Your custom item should be in your inventory. Enjoy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Adding_custom_items_to_custom_modules_tutorial&amp;diff=9356</id>
		<title>Adding custom items to custom modules tutorial</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Adding_custom_items_to_custom_modules_tutorial&amp;diff=9356"/>
				<updated>2010-01-06T17:32:47Z</updated>
		
		<summary type="html">&lt;p&gt;RandyG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you the easiest way to create a custom item and how to get it in singleplayer. This will use a cheat console command '''runscript aa_give_item'''.&lt;br /&gt;
I hope this tutorial helps.&lt;br /&gt;
&lt;br /&gt;
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]&lt;br /&gt;
&lt;br /&gt;
Thanks LazyMonk, I'll probably add pictures later to make it easier&lt;br /&gt;
Revised by LazyMonk.&lt;br /&gt;
&lt;br /&gt;
== Things needed ==&lt;br /&gt;
*1. Dragon age origins game.&lt;br /&gt;
*2. Access to the console in-game ([http://dragonage.wikia.com/wiki/Console Instructions on accessing console]).&lt;br /&gt;
*3. Dragon age origins Toolset.&lt;br /&gt;
*4. Ability to follow instructions.&lt;br /&gt;
&lt;br /&gt;
== Creating item ==&lt;br /&gt;
&lt;br /&gt;
*1. Open the toolset and click on '''File -&amp;gt; Manage Modules'''.&lt;br /&gt;
*2. Double-click Singleplayer.&lt;br /&gt;
*3. On the palette window select items (the sword icon).&lt;br /&gt;
*4. Choose an item under global.&lt;br /&gt;
*5. Right click on the item and select '''Duplicate'''.&lt;br /&gt;
*6. A window will popup, ignore all fields except resource name.&lt;br /&gt;
*7. Name your item what you want in the resource name (only letters, numbers and '_').&lt;br /&gt;
*8. In the main tab you will see your item, modify it to your liking. Editing the item's additional effects is in 'Item properties'.&lt;br /&gt;
*9. Once finished: click '''Tools -&amp;gt; save'''.&lt;br /&gt;
*10. look above at the tab's title, it should be '''custom resource name.uti''' (with your selected name).&lt;br /&gt;
*11. Right click on the tab's title, and select '''check in''' (comment is not necessary), notice, after check in you cannot edit your item.&lt;br /&gt;
*12. Right click on it again and select '''Export -&amp;gt; Export without dependent resources'''.&lt;br /&gt;
&lt;br /&gt;
== Creating a script to summon your item ==&lt;br /&gt;
&lt;br /&gt;
*1. Click on '''File -&amp;gt; new -&amp;gt; Script'''.&lt;br /&gt;
*2. A window will popup, ignore all fields except resource name.&lt;br /&gt;
*3. Enter a custom name, '''aa_give_item''' (only letters, numbers and '_'), click Ok.&lt;br /&gt;
*4. Copy the following to the blank script window:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
void main() {&lt;br /&gt;
  CreateItemOnObject(R&amp;quot;Item file.uti&amp;quot;, OBJECT_SELF, 1, &amp;quot;&amp;quot;, TRUE);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*5. Replace '''Item file.uti''' with your '''custom resource name.uti''' (the title on your item's tab).&lt;br /&gt;
*6. Click '''File -&amp;gt; save''' (saving automatically compiles the script).&lt;br /&gt;
'''Notice:''' If you make more than one item you can duplicate the script line for each item with it's file name. No need for a script for every item.&lt;br /&gt;
&lt;br /&gt;
== Last Steps ==&lt;br /&gt;
*1. Goto folder: My Documents\BioWare\Dragon Age\packages\core\override\toolsetexport.&lt;br /&gt;
*2. look for the '''custom resource name.uti''' file.&lt;br /&gt;
*3. Goto folder: My Documents\BioWare\Dragon Age\modules\Single Player\override\toolsetexport.&lt;br /&gt;
*4. look for two files named '''aa_give_item''', a '''nss''' and '''ncs'''.&lt;br /&gt;
*5. Move the '''uti''' and '''ncs''' to folder: My Documents\BioWare\Dragon Age\modules\Single Player\override.&lt;br /&gt;
*6. Delete the '''nss''' file.&lt;br /&gt;
*7. Load a saved game and enter a console command '''runscript aa_give_item''' ([http://dragonage.wikia.com/wiki/Console Instructions on accessing console]).&lt;br /&gt;
*8. Your custom item should be in your inventory. Enjoy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>RandyG</name></author>	</entry>

	</feed>