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		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8611</id>
		<title>Character Save Values</title>
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				<updated>2009-12-08T01:24:03Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available [http://social.bioware.com/11689/blog/707/ here], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.[[File:STATPROPERTY INDEX.png|thumb|Correct Index]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Flanking Angle || Degrees&lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Deflect Missiles % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 23  || Ranged Crit % (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 24  || Ranged Aim Speed (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Character Class || 1 - Warrior, 2 - Mage, 3 - Rogue, 17 - Dog&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 40  || Reduced Hostility || Higher numbers equals faster decay in threat&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42  || Fire Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 43  || Cold Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 44  || Lightning Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 45  || Nature Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 46  || Spirit Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 49  || Possibly another Damage Estimate || -99 or -97 most of the time. Seen as 7.85625 on Leliana.&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55  || Fire Damage modifier % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 56  || Spirit Damage modifier % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 57  || Cold Damage modifier % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 58  || Nature Damage modifier % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 59  || Lightning Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
The lists of skills, talents and spells are found under:&amp;lt;br&amp;gt;&lt;br /&gt;
SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And then:&lt;br /&gt;
:SAVEGAME_SPELLLIST for spells.&lt;br /&gt;
:SAVEGAME_TALENTLIST for talents.&lt;br /&gt;
:SAVEGAME_SKILLLIST for skills.&lt;br /&gt;
&lt;br /&gt;
Adding rogue or warrior talents to a mage is possible. However it is necessary to first add the proper class to gain access to the talent tree and talent wanted.&amp;lt;br&amp;gt;&lt;br /&gt;
E.g. to add ‘Dual-Weapon Mastery’ the rogue or warrior class will first have to be added. Talent-id 4020 (rogue) or 4022 (warrior). Then all the prerequisites: talent-id 6 (Dual-Weapon Training), 8 (Dual-Weapon Finesse) and 5 (Dual-Weapon Expert). Finally the Dual-Weapon Mastery’ talent can be added (talent-id 3036) and the mage can now dual wield main hand weapons.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8610</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8610"/>
				<updated>2009-12-08T01:08:32Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available [http://social.bioware.com/11689/blog/707/ here], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.[[File:STATPROPERTY INDEX.png|thumb|Correct Index]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Flanking Angle || Degrees&lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Deflect Missiles % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 23  || Ranged Crit % (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 24  || Ranged Aim Speed (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Character Class || 1 - Warrior, 2 - Mage, 3 - Rogue, 17 - Dog&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42  || Fire Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 43  || Cold Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 44  || Lightning Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 45  || Nature Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 46  || Spirit Damage Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 49  || Possibly another Damage Estimate || -99 or -97 most of the time. Seen as 7.85625 on Leliana.&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
The lists of skills, talents and spells are found under:&amp;lt;br&amp;gt;&lt;br /&gt;
SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And then:&lt;br /&gt;
:SAVEGAME_SPELLLIST for spells.&lt;br /&gt;
:SAVEGAME_TALENTLIST for talents.&lt;br /&gt;
:SAVEGAME_SKILLLIST for skills.&lt;br /&gt;
&lt;br /&gt;
Adding rogue or warrior talents to a mage is possible. However it is necessary to first add the proper class to gain access to the talent tree and talent wanted.&amp;lt;br&amp;gt;&lt;br /&gt;
E.g. to add ‘Dual-Weapon Mastery’ the rogue or warrior class will first have to be added. Talent-id 4020 (rogue) or 4022 (warrior). Then all the prerequisites: talent-id 6 (Dual-Weapon Training), 8 (Dual-Weapon Finesse) and 5 (Dual-Weapon Expert). Finally the Dual-Weapon Mastery’ talent can be added (talent-id 3036) and the mage can now dual wield main hand weapons.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8603</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8603"/>
				<updated>2009-12-07T16:35:28Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* File Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available [http://social.bioware.com/11689/blog/707/ here], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.[[File:STATPROPERTY INDEX.png|thumb|Correct Index]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Movement speed || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Magic Crit % (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 23  || Ranged Crit % (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Character Class || 1 - Warrior, 2 - Mage, 3 - Rogue, 17 - Dog&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 49  || Possibly another Damage Estimate || -99 or -97 most of the time. Seen as 7.85625 on Leliana.&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
The lists of skills, talents and spells are found under:&amp;lt;br&amp;gt;&lt;br /&gt;
SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And then:&lt;br /&gt;
:SAVEGAME_SPELLLIST for spells.&lt;br /&gt;
:SAVEGAME_TALENTLIST for talents.&lt;br /&gt;
:SAVEGAME_SKILLLIST for skills.&lt;br /&gt;
&lt;br /&gt;
Adding rogue or warrior talents to a mage is possible. However it is necessary to first add the proper class to gain access to the talent tree and talent wanted.&amp;lt;br&amp;gt;&lt;br /&gt;
E.g. to add ‘Dual-Weapon Mastery’ the rogue or warrior class will first have to be added. Talent-id 4020 (rogue) or 4022 (warrior). Then all the prerequisites: talent-id 6 (Dual-Weapon Training), 8 (Dual-Weapon Finesse) and 5 (Dual-Weapon Expert). Finally the Dual-Weapon Mastery’ talent can be added (talent-id 3036) and the mage can now dual wield main hand weapons.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8600</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8600"/>
				<updated>2009-12-07T15:56:43Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available here[http://social.bioware.com/11689/blog/707/], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.[[File:STATPROPERTY INDEX.png|thumb|Correct Index]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Movement speed || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Magic Crit % (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 23  || Ranged Crit % (?) || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Character Class || 1 - Warrior, 2 - Mage, 3 - Rogue, 17 - Dog&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 49  || Possibly another Damage Estimate || -99 or -97 most of the time. Seen as 7.85625 on Leliana.&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
The lists of skills, talents and spells are found under:&amp;lt;br&amp;gt;&lt;br /&gt;
SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And then:&lt;br /&gt;
:SAVEGAME_SPELLLIST for spells.&lt;br /&gt;
:SAVEGAME_TALENTLIST for talents.&lt;br /&gt;
:SAVEGAME_SKILLLIST for skills.&lt;br /&gt;
&lt;br /&gt;
Adding rogue or warrior talents to a mage is possible. However it is necessary to first add the proper class to gain access to the talent tree and talent wanted.&amp;lt;br&amp;gt;&lt;br /&gt;
E.g. to add ‘Dual-Weapon Mastery’ the rogue or warrior class will first have to be added. Talent-id 4020 (rogue) or 4022 (warrior). Then all the prerequisites: talent-id 6 (Dual-Weapon Training), 8 (Dual-Weapon Finesse) and 5 (Dual-Weapon Expert). Finally the Dual-Weapon Mastery’ talent can be added (talent-id 3036) and the mage can now dual wield main hand weapons.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8591</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8591"/>
				<updated>2009-12-06T19:40:49Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Skills and Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available here[http://social.bioware.com/11689/blog/707/], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.[[File:STATPROPERTY INDEX.png|thumb|Correct Index]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Fatigue || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
The lists of skills, talents and spells are found under:&amp;lt;br&amp;gt;&lt;br /&gt;
SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And then:&lt;br /&gt;
:SAVEGAME_SPELLLIST for spells.&lt;br /&gt;
:SAVEGAME_TALENTLIST for talents.&lt;br /&gt;
:SAVEGAME_SKILLLIST for skills.&lt;br /&gt;
&lt;br /&gt;
Adding rogue or warrior talents to a mage is possible. However it is necessary to first add the proper class to gain access to the talent tree and talent wanted.&amp;lt;br&amp;gt;&lt;br /&gt;
E.g. to add ‘Dual-Weapon Mastery’ the rogue or warrior class will first have to be added. Talent-id 4020 (rogue) or 4022 (warrior). Then all the prerequisites: talent-id 6 (Dual-Weapon Training), 8 (Dual-Weapon Finesse) and 5 (Dual-Weapon Expert). Finally the Dual-Weapon Mastery’ talent can be added (talent-id 3036) and the mage can now dual wield main hand weapons.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8589</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8589"/>
				<updated>2009-12-06T19:02:59Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available here[http://social.bioware.com/11689/blog/707/], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.[[File:STATPROPERTY INDEX.png|thumb|Correct Index]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Fatigue || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=File:STATPROPERTY_INDEX.png&amp;diff=8588</id>
		<title>File:STATPROPERTY INDEX.png</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=File:STATPROPERTY_INDEX.png&amp;diff=8588"/>
				<updated>2009-12-06T19:01:53Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: Example of what index is the one referenced on 'Character Save Values'-page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example of what index is the one referenced on 'Character Save Values'-page.&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8442</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8442"/>
				<updated>2009-12-01T17:53:31Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* File Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
If you get an &amp;quot;Toolset out of memory&amp;quot;-error when trying to open your savegame there is a temporary unofficial workaround available here[http://social.bioware.com/11689/blog/707/], if your system is equipped with 4+gb ram.&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper STAT_PROPERTY_INDEX and not the SAVEGAME_STATLIST index.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Fatigue || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8430</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8430"/>
				<updated>2009-11-29T22:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper STAT_PROPERTY_INDEX and not the SAVEGAME_STATLIST index.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Fatigue || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8429</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=8429"/>
				<updated>2009-11-29T22:38:52Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that.&lt;br /&gt;
This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. While changing the keys, pay attention to the proper STAT_PROPERTY_INDEX and not the SAVEGAME_STALIST index.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Fatigue || &lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Background (Magi, Noble, etc) || 1 - Dalish Elf, 2 - Dwarf Commoner, 3 - City Elf, 4 - Magi, 5 - Human Noble, 6 - Dwarf Noble&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Received % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstab/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Skills and Talents ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Tier 1''' || '''Value''' || '''Tier 2''' || '''Value''' || '''Tier 3''' || '''Value''' || '''Tier 4''' || '''Value '''&lt;br /&gt;
|-  	            &lt;br /&gt;
| Coercion || 100011 || Improved Coercion || 100012 || Expert Coercion || 100013 || Master Coercion || 100014 	&lt;br /&gt;
|- &lt;br /&gt;
| Stealing || 100021 || Improved Stealing || 100022 || Expert Stealing || 100023 || Master Stealing || 100024	&lt;br /&gt;
|- &lt;br /&gt;
| Trap-Making || 100041 || Improved Trap-Making || 100042 || Expert Trap-Making || 100043 || Master Trap-Making || 100044 	 		 	&lt;br /&gt;
|- &lt;br /&gt;
| Survival || 100051 || Improved Survival || 100052 || Expert Survival || 100053 || Master Survival || 100054	 	 	&lt;br /&gt;
|- &lt;br /&gt;
| Herbalism || 100061 || Improved Herbalism || 100062 || Expert Herbalism || 100063 || Master Herbalism || 100064 	&lt;br /&gt;
|- &lt;br /&gt;
| Poison-Making || 100071 || Improved Poison-Making || 100072 || Expert Poison-Making || 100073 || Master Poison-Making || 100074 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Training || 100100 || Improved Combat Training || 100101 || Expert Combat Training || 100102 || Master Combat Training || 100103 	&lt;br /&gt;
|- &lt;br /&gt;
| Combat Tactics || 100110 || Improved Combat Tactics || 100111 || Expert Combat Tactics || 100112 || Master Combat Tactics || 100113 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mage====&lt;br /&gt;
&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lightning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lightning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stinging Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3066&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
* '''Warrior Base'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Powerful: 14&lt;br /&gt;
*** Threaten: 808&lt;br /&gt;
*** Bravery: 17&lt;br /&gt;
*** Deathblow: 3021&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Precise Striking: 19&lt;br /&gt;
*** Taunt: 3041&lt;br /&gt;
*** Disengage: 3016&lt;br /&gt;
*** Perfect Striking: 20&lt;br /&gt;
* '''Weapon &amp;amp; Shield'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Shield Bash: 617&lt;br /&gt;
*** Shield Pummel: 1&lt;br /&gt;
*** Overpower: 3073&lt;br /&gt;
*** Assault: 38&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Shield Defense: 704&lt;br /&gt;
*** Shield Balance: 37&lt;br /&gt;
*** Shield Wall: 12&lt;br /&gt;
*** Shield Expertise: 36&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Shield Block: 3074&lt;br /&gt;
*** Shield Cover: 13&lt;br /&gt;
*** Shield Tactics: 3030&lt;br /&gt;
*** Shield Mastery: 2&lt;br /&gt;
* '''Two Handed'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Pommel Strike: 3024&lt;br /&gt;
*** Indomitable: 28&lt;br /&gt;
*** Stunning Blows: 3000&lt;br /&gt;
*** Critical Strike: 3&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Sunder Arms: 3025&lt;br /&gt;
*** Shattering Blows: 3001&lt;br /&gt;
*** Sunder Armor: 4&lt;br /&gt;
*** Destroyer: 3032&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Mighty Blow: 3028&lt;br /&gt;
*** Powerful Swings: 718&lt;br /&gt;
*** Two-Handed Strength: 27&lt;br /&gt;
*** Two-Handed Sweep: 3031&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: 4029&lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Ranger'''&lt;br /&gt;
**Summon Wolf: 1004&lt;br /&gt;
**Summon Bear: 91&lt;br /&gt;
**Summon Spider: 93&lt;br /&gt;
**Master Ranger:92&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death: 3023&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: 100078&lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: 3036&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking: 11&lt;br /&gt;
*** Riposte: 9&lt;br /&gt;
*** Cripple: 10&lt;br /&gt;
*** Punisher: 7&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum: 717&lt;br /&gt;
*** Whirlwind: 3043&lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire: 33&lt;br /&gt;
*** Master Archer: 35&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot: 804&lt;br /&gt;
*** Arrow of Slaying: 802&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot: 3072&lt;br /&gt;
*** Suppressing Fire: 801&lt;br /&gt;
*** Scatter Shot: 800&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7943</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7943"/>
				<updated>2009-11-18T21:26:00Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Spellpower Bonus || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || Unknown (likely 100)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Recieved % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstap/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Talents ===&lt;br /&gt;
Skills&lt;br /&gt;
 	            &lt;br /&gt;
100011 	Coercion        100012 	Improved Coercion 	100013 	Expert Coercion 	100014 	Master Coercion&lt;br /&gt;
&lt;br /&gt;
100021 	Stealing 	100022 	Improved Stealing 	100023 	Expert Stealing 	100024 	Master Stealing&lt;br /&gt;
&lt;br /&gt;
100041 	Trap-Making 	100042 	Improved Trap-Making 	100043 	Expert Trap-Making 	100044 	Master Trap-Making&lt;br /&gt;
&lt;br /&gt;
100051 	Survival 	100052 	Improved Survival 	100053 	Expert Survival 	100054 	Master Survival&lt;br /&gt;
&lt;br /&gt;
100061 	Herbalism 	100062 	Improved Herbalism 	100063 	Expert Herbalism 	100064 	Master Herbalism&lt;br /&gt;
&lt;br /&gt;
100071 	Poison-Making 	100072 	Improved Poison-Making 	100073 	Expert Poison-Making 	100074 	Master Poison-Making&lt;br /&gt;
&lt;br /&gt;
100100 	Combat Training 100101 	Improved Combat Training 100102 Expert Combat Training 	100103 	Master Combat Training&lt;br /&gt;
&lt;br /&gt;
100110 	Combat Tactics 	100111 	Improved Combat Tactics 100112 	Expert Combat Tactics 	100113 	Master Combat Tactics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Assassin''&lt;br /&gt;
|- &lt;br /&gt;
| Main || 4014&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Death || 3060&lt;br /&gt;
|-&lt;br /&gt;
| Exploit Weakness || 56&lt;br /&gt;
|-&lt;br /&gt;
| Lacerate || 3059&lt;br /&gt;
|-&lt;br /&gt;
| Feast of the Fallen || 3058&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Bard''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4015&lt;br /&gt;
|-&lt;br /&gt;
| Song of Valor || 3045&lt;br /&gt;
|-&lt;br /&gt;
| Distraction || 701&lt;br /&gt;
|-&lt;br /&gt;
| Song of Courage || 705&lt;br /&gt;
|-&lt;br /&gt;
| Captivating Song || 1000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Ranger''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4029&lt;br /&gt;
|-&lt;br /&gt;
| Summon Wolf || 1004&lt;br /&gt;
|-&lt;br /&gt;
| Summon Bear || 91&lt;br /&gt;
|-&lt;br /&gt;
| Summon Spider || 93&lt;br /&gt;
|- &lt;br /&gt;
| Master Ranger || 92&lt;br /&gt;
|}&lt;br /&gt;
====Mage====&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lighning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lighning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stining Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Warrior Normal'''&lt;br /&gt;
** &lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3065&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: &lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: &lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: &lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking&lt;br /&gt;
*** Riposte&lt;br /&gt;
*** Cripple&lt;br /&gt;
*** Punisher&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum:&lt;br /&gt;
*** Whirlwind: &lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire:&lt;br /&gt;
*** Master Archer:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot:&lt;br /&gt;
*** Arrow of Slaying:&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot:&lt;br /&gt;
*** Suppresing Fire:&lt;br /&gt;
*** Scatter Shot:&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7942</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7942"/>
				<updated>2009-11-18T21:08:19Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || Unknown (likely 100)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|-&lt;br /&gt;
| 42-46  || Elemental Resistance || 75&lt;br /&gt;
|-&lt;br /&gt;
| 50  || Estimated Damage Done || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 51  || Healing Recieved % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 52  || Resist Magic % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 53  || Armor Penetration || 100&lt;br /&gt;
|-&lt;br /&gt;
| 54  || Backstap/Melee Critical Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 55-59  || Elemental Damage modifier % || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Talents ===&lt;br /&gt;
Skills&lt;br /&gt;
 	            &lt;br /&gt;
100011 	Coercion        100012 	Improved Coercion 	100013 	Expert Coercion 	100014 	Master Coercion&lt;br /&gt;
&lt;br /&gt;
100021 	Stealing 	100022 	Improved Stealing 	100023 	Expert Stealing 	100024 	Master Stealing&lt;br /&gt;
&lt;br /&gt;
100041 	Trap-Making 	100042 	Improved Trap-Making 	100043 	Expert Trap-Making 	100044 	Master Trap-Making&lt;br /&gt;
&lt;br /&gt;
100051 	Survival 	100052 	Improved Survival 	100053 	Expert Survival 	100054 	Master Survival&lt;br /&gt;
&lt;br /&gt;
100061 	Herbalism 	100062 	Improved Herbalism 	100063 	Expert Herbalism 	100064 	Master Herbalism&lt;br /&gt;
&lt;br /&gt;
100071 	Poison-Making 	100072 	Improved Poison-Making 	100073 	Expert Poison-Making 	100074 	Master Poison-Making&lt;br /&gt;
&lt;br /&gt;
100100 	Combat Training 100101 	Improved Combat Training 100102 Expert Combat Training 	100103 	Master Combat Training&lt;br /&gt;
&lt;br /&gt;
100110 	Combat Tactics 	100111 	Improved Combat Tactics 100112 	Expert Combat Tactics 	100113 	Master Combat Tactics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Assassin''&lt;br /&gt;
|- &lt;br /&gt;
| Main || 4014&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Death || 3060&lt;br /&gt;
|-&lt;br /&gt;
| Exploit Weakness || 56&lt;br /&gt;
|-&lt;br /&gt;
| Lacerate || 3059&lt;br /&gt;
|-&lt;br /&gt;
| Feast of the Fallen || 3058&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Bard''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4015&lt;br /&gt;
|-&lt;br /&gt;
| Song of Valor || 3045&lt;br /&gt;
|-&lt;br /&gt;
| Distraction || 701&lt;br /&gt;
|-&lt;br /&gt;
| Song of Courage || 705&lt;br /&gt;
|-&lt;br /&gt;
| Captivating Song || 1000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Ranger''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4029&lt;br /&gt;
|-&lt;br /&gt;
| Summon Wolf || 1004&lt;br /&gt;
|-&lt;br /&gt;
| Summon Bear || 91&lt;br /&gt;
|-&lt;br /&gt;
| Summon Spider || 93&lt;br /&gt;
|- &lt;br /&gt;
| Master Ranger || 92&lt;br /&gt;
|}&lt;br /&gt;
====Mage====&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lighning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lighning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stining Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Warrior Normal'''&lt;br /&gt;
** &lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3065&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: &lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: &lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: &lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking&lt;br /&gt;
*** Riposte&lt;br /&gt;
*** Cripple&lt;br /&gt;
*** Punisher&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum:&lt;br /&gt;
*** Whirlwind: &lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire:&lt;br /&gt;
*** Master Archer:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot:&lt;br /&gt;
*** Arrow of Slaying:&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot:&lt;br /&gt;
*** Suppresing Fire:&lt;br /&gt;
*** Scatter Shot:&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7941</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7941"/>
				<updated>2009-11-18T21:03:39Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A, Clipping Above 1000&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15  || Level || 25&lt;br /&gt;
|-&lt;br /&gt;
| 16  || Melee Dodge % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Experience Points || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 21  || Melee Crit % || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 32  || Mental Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Physical Resistance || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || Unknown (likely 100)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 39  || + Melee Damage || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Talents ===&lt;br /&gt;
Skills&lt;br /&gt;
 	            &lt;br /&gt;
100011 	Coercion        100012 	Improved Coercion 	100013 	Expert Coercion 	100014 	Master Coercion&lt;br /&gt;
&lt;br /&gt;
100021 	Stealing 	100022 	Improved Stealing 	100023 	Expert Stealing 	100024 	Master Stealing&lt;br /&gt;
&lt;br /&gt;
100041 	Trap-Making 	100042 	Improved Trap-Making 	100043 	Expert Trap-Making 	100044 	Master Trap-Making&lt;br /&gt;
&lt;br /&gt;
100051 	Survival 	100052 	Improved Survival 	100053 	Expert Survival 	100054 	Master Survival&lt;br /&gt;
&lt;br /&gt;
100061 	Herbalism 	100062 	Improved Herbalism 	100063 	Expert Herbalism 	100064 	Master Herbalism&lt;br /&gt;
&lt;br /&gt;
100071 	Poison-Making 	100072 	Improved Poison-Making 	100073 	Expert Poison-Making 	100074 	Master Poison-Making&lt;br /&gt;
&lt;br /&gt;
100100 	Combat Training 100101 	Improved Combat Training 100102 Expert Combat Training 	100103 	Master Combat Training&lt;br /&gt;
&lt;br /&gt;
100110 	Combat Tactics 	100111 	Improved Combat Tactics 100112 	Expert Combat Tactics 	100113 	Master Combat Tactics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Assassin''&lt;br /&gt;
|- &lt;br /&gt;
| Main || 4014&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Death || 3060&lt;br /&gt;
|-&lt;br /&gt;
| Exploit Weakness || 56&lt;br /&gt;
|-&lt;br /&gt;
| Lacerate || 3059&lt;br /&gt;
|-&lt;br /&gt;
| Feast of the Fallen || 3058&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Bard''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4015&lt;br /&gt;
|-&lt;br /&gt;
| Song of Valor || 3045&lt;br /&gt;
|-&lt;br /&gt;
| Distraction || 701&lt;br /&gt;
|-&lt;br /&gt;
| Song of Courage || 705&lt;br /&gt;
|-&lt;br /&gt;
| Captivating Song || 1000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Ranger''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4029&lt;br /&gt;
|-&lt;br /&gt;
| Summon Wolf || 1004&lt;br /&gt;
|-&lt;br /&gt;
| Summon Bear || 91&lt;br /&gt;
|-&lt;br /&gt;
| Summon Spider || 93&lt;br /&gt;
|- &lt;br /&gt;
| Master Ranger || 92&lt;br /&gt;
|}&lt;br /&gt;
====Mage====&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lighning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lighning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stining Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Warrior Normal'''&lt;br /&gt;
** &lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3065&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: &lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: &lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: &lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking&lt;br /&gt;
*** Riposte&lt;br /&gt;
*** Cripple&lt;br /&gt;
*** Punisher&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum:&lt;br /&gt;
*** Whirlwind: &lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire:&lt;br /&gt;
*** Master Archer:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot:&lt;br /&gt;
*** Arrow of Slaying:&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot:&lt;br /&gt;
*** Suppresing Fire:&lt;br /&gt;
*** Scatter Shot:&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7940</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7940"/>
				<updated>2009-11-18T20:58:57Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 9  || Attack || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 10  || Defense || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 11  || Armor || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || Unknown (likely 100)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible down to -25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Talents ===&lt;br /&gt;
Skills&lt;br /&gt;
 	            &lt;br /&gt;
100011 	Coercion        100012 	Improved Coercion 	100013 	Expert Coercion 	100014 	Master Coercion&lt;br /&gt;
&lt;br /&gt;
100021 	Stealing 	100022 	Improved Stealing 	100023 	Expert Stealing 	100024 	Master Stealing&lt;br /&gt;
&lt;br /&gt;
100041 	Trap-Making 	100042 	Improved Trap-Making 	100043 	Expert Trap-Making 	100044 	Master Trap-Making&lt;br /&gt;
&lt;br /&gt;
100051 	Survival 	100052 	Improved Survival 	100053 	Expert Survival 	100054 	Master Survival&lt;br /&gt;
&lt;br /&gt;
100061 	Herbalism 	100062 	Improved Herbalism 	100063 	Expert Herbalism 	100064 	Master Herbalism&lt;br /&gt;
&lt;br /&gt;
100071 	Poison-Making 	100072 	Improved Poison-Making 	100073 	Expert Poison-Making 	100074 	Master Poison-Making&lt;br /&gt;
&lt;br /&gt;
100100 	Combat Training 100101 	Improved Combat Training 100102 Expert Combat Training 	100103 	Master Combat Training&lt;br /&gt;
&lt;br /&gt;
100110 	Combat Tactics 	100111 	Improved Combat Tactics 100112 	Expert Combat Tactics 	100113 	Master Combat Tactics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Assassin''&lt;br /&gt;
|- &lt;br /&gt;
| Main || 4014&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Death || 3060&lt;br /&gt;
|-&lt;br /&gt;
| Exploit Weakness || 56&lt;br /&gt;
|-&lt;br /&gt;
| Lacerate || 3059&lt;br /&gt;
|-&lt;br /&gt;
| Feast of the Fallen || 3058&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Bard''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4015&lt;br /&gt;
|-&lt;br /&gt;
| Song of Valor || 3045&lt;br /&gt;
|-&lt;br /&gt;
| Distraction || 701&lt;br /&gt;
|-&lt;br /&gt;
| Song of Courage || 705&lt;br /&gt;
|-&lt;br /&gt;
| Captivating Song || 1000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Ranger''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4029&lt;br /&gt;
|-&lt;br /&gt;
| Summon Wolf || 1004&lt;br /&gt;
|-&lt;br /&gt;
| Summon Bear || 91&lt;br /&gt;
|-&lt;br /&gt;
| Summon Spider || 93&lt;br /&gt;
|- &lt;br /&gt;
| Master Ranger || 92&lt;br /&gt;
|}&lt;br /&gt;
====Mage====&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lighning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lighning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stining Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Warrior Normal'''&lt;br /&gt;
** &lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3065&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: &lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: &lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: &lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking&lt;br /&gt;
*** Riposte&lt;br /&gt;
*** Cripple&lt;br /&gt;
*** Punisher&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum:&lt;br /&gt;
*** Whirlwind: &lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire:&lt;br /&gt;
*** Master Archer:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot:&lt;br /&gt;
*** Arrow of Slaying:&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot:&lt;br /&gt;
*** Suppresing Fire:&lt;br /&gt;
*** Scatter Shot:&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7939</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7939"/>
				<updated>2009-11-18T20:56:44Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 14  || Health Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 28  || Combat Health Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 29  || Mana Regen || 50&lt;br /&gt;
|-&lt;br /&gt;
| 30  || Combat Mana Regen || 20&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || Unknown (likely 100)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Talents ===&lt;br /&gt;
Skills&lt;br /&gt;
 	            &lt;br /&gt;
100011 	Coercion        100012 	Improved Coercion 	100013 	Expert Coercion 	100014 	Master Coercion&lt;br /&gt;
&lt;br /&gt;
100021 	Stealing 	100022 	Improved Stealing 	100023 	Expert Stealing 	100024 	Master Stealing&lt;br /&gt;
&lt;br /&gt;
100041 	Trap-Making 	100042 	Improved Trap-Making 	100043 	Expert Trap-Making 	100044 	Master Trap-Making&lt;br /&gt;
&lt;br /&gt;
100051 	Survival 	100052 	Improved Survival 	100053 	Expert Survival 	100054 	Master Survival&lt;br /&gt;
&lt;br /&gt;
100061 	Herbalism 	100062 	Improved Herbalism 	100063 	Expert Herbalism 	100064 	Master Herbalism&lt;br /&gt;
&lt;br /&gt;
100071 	Poison-Making 	100072 	Improved Poison-Making 	100073 	Expert Poison-Making 	100074 	Master Poison-Making&lt;br /&gt;
&lt;br /&gt;
100100 	Combat Training 100101 	Improved Combat Training 100102 Expert Combat Training 	100103 	Master Combat Training&lt;br /&gt;
&lt;br /&gt;
100110 	Combat Tactics 	100111 	Improved Combat Tactics 100112 	Expert Combat Tactics 	100113 	Master Combat Tactics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Assassin''&lt;br /&gt;
|- &lt;br /&gt;
| Main || 4014&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Death || 3060&lt;br /&gt;
|-&lt;br /&gt;
| Exploit Weakness || 56&lt;br /&gt;
|-&lt;br /&gt;
| Lacerate || 3059&lt;br /&gt;
|-&lt;br /&gt;
| Feast of the Fallen || 3058&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Bard''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4015&lt;br /&gt;
|-&lt;br /&gt;
| Song of Valor || 3045&lt;br /&gt;
|-&lt;br /&gt;
| Distraction || 701&lt;br /&gt;
|-&lt;br /&gt;
| Song of Courage || 705&lt;br /&gt;
|-&lt;br /&gt;
| Captivating Song || 1000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Ranger''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4029&lt;br /&gt;
|-&lt;br /&gt;
| Summon Wolf || 1004&lt;br /&gt;
|-&lt;br /&gt;
| Summon Bear || 91&lt;br /&gt;
|-&lt;br /&gt;
| Summon Spider || 93&lt;br /&gt;
|- &lt;br /&gt;
| Master Ranger || 92&lt;br /&gt;
|}&lt;br /&gt;
====Mage====&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lighning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lighning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stining Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Warrior Normal'''&lt;br /&gt;
** &lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3065&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: &lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: &lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: &lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking&lt;br /&gt;
*** Riposte&lt;br /&gt;
*** Cripple&lt;br /&gt;
*** Punisher&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum:&lt;br /&gt;
*** Whirlwind: &lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire:&lt;br /&gt;
*** Master Archer:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot:&lt;br /&gt;
*** Arrow of Slaying:&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot:&lt;br /&gt;
*** Suppresing Fire:&lt;br /&gt;
*** Scatter Shot:&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

	<entry>
		<id>http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7938</id>
		<title>Character Save Values</title>
		<link rel="alternate" type="text/html" href="http://datoolset.net/mw/index.php?title=Character_Save_Values&amp;diff=7938"/>
				<updated>2009-11-18T20:54:14Z</updated>
		
		<summary type="html">&lt;p&gt;Ostenjdk: /* Player Character Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
This page details character save game values.&lt;br /&gt;
&lt;br /&gt;
=== File Locations ===&lt;br /&gt;
For savegame locations under Vista they are, by default under &amp;quot;&amp;lt;user's document directory&amp;gt;\\Bioware\\Dragon Age\\Characters\\&amp;lt;Name of the Character the save is for&amp;gt;\\&amp;lt;save slot&amp;gt;\\&amp;lt;savename&amp;gt;.das&amp;quot;. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Player Character Stats ===&lt;br /&gt;
Found under SAVEGAME_PLAYERCHAR-&amp;gt;SAVEGAME_PLAYERCHAR_CHAR-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
For party members the same values should hold. Navigate to:&lt;br /&gt;
SAVEGAME_PARTYLIST-&amp;gt;SAVEGAME_PARTYPOOLMEMBERS-&amp;gt;&amp;lt;number&amp;gt;-&amp;gt;SAVEGAME_CREATURE_STATS-&amp;gt;SAVEGAME_STATLIST&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''STAT_PROPERTY_INDEX''' || '''Effect''' || '''Maximum Displayed Value'''&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Strength || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Dexterity || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 3  || Willpower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Magic || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Cunning || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 6  || Constitution || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Health || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 8  || Mana || N/A&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Attribute Points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Skill points || Unknown (likely 100)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Spell and Talent points || 100&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Specialization points || 2&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Fatigue || N/A, Negative values possible&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Values here can go above their displayed values, they simply are just not shown. Editing specialization points allows one to have more than 2 specializations. Having all 4 specializations seems to work, one can get all the spells/talents and all the icons display properly, however it is unknown if there are long term game effects.&lt;br /&gt;
&lt;br /&gt;
Note a: Available stat points max out at 100. Once you've spent all of them you'll need to enter the level up screen again in order to spend any left over.&lt;br /&gt;
b: Index 35 (skill points) only shows up when the save file already has an extra skill point/s.&lt;br /&gt;
&lt;br /&gt;
Typically the structure of the stat properties are:&lt;br /&gt;
* STRUCT value of ATTR&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_MODIFIER, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
For health/mana has an additional properties of:&lt;br /&gt;
* SAVEGAME_STATPROPERTY_CURRENT, FLOAT32, ''value''&lt;br /&gt;
** Current health of the PC/NPC&lt;br /&gt;
* SAVEGAME_STATPROPERTY_COMREGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Combat Regen rate. Do not edit.&lt;br /&gt;
* SAVEGAME_STATPROPERTY_REGEN, INT32, ''value''&lt;br /&gt;
** Pointer to Regen rate. Do not edit.&lt;br /&gt;
&lt;br /&gt;
Attribute, Skill, Spell/Talent, Specialization Points have a structure of:&lt;br /&gt;
* STRUCT value of SMPL&lt;br /&gt;
* SAVEGAME_STATPROPERTY_BASE, FLOAT32, ''value''&lt;br /&gt;
* SAVEGAME_STATPROPERTY_INDEX, UINT16, ''value''&lt;br /&gt;
&lt;br /&gt;
=== Player Character Talents ===&lt;br /&gt;
Skills&lt;br /&gt;
 	            &lt;br /&gt;
100011 	Coercion        100012 	Improved Coercion 	100013 	Expert Coercion 	100014 	Master Coercion&lt;br /&gt;
&lt;br /&gt;
100021 	Stealing 	100022 	Improved Stealing 	100023 	Expert Stealing 	100024 	Master Stealing&lt;br /&gt;
&lt;br /&gt;
100041 	Trap-Making 	100042 	Improved Trap-Making 	100043 	Expert Trap-Making 	100044 	Master Trap-Making&lt;br /&gt;
&lt;br /&gt;
100051 	Survival 	100052 	Improved Survival 	100053 	Expert Survival 	100054 	Master Survival&lt;br /&gt;
&lt;br /&gt;
100061 	Herbalism 	100062 	Improved Herbalism 	100063 	Expert Herbalism 	100064 	Master Herbalism&lt;br /&gt;
&lt;br /&gt;
100071 	Poison-Making 	100072 	Improved Poison-Making 	100073 	Expert Poison-Making 	100074 	Master Poison-Making&lt;br /&gt;
&lt;br /&gt;
100100 	Combat Training 100101 	Improved Combat Training 100102 Expert Combat Training 	100103 	Master Combat Training&lt;br /&gt;
&lt;br /&gt;
100110 	Combat Tactics 	100111 	Improved Combat Tactics 100112 	Expert Combat Tactics 	100113 	Master Combat Tactics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Talent/Skill''' || '''Value'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Assassin''&lt;br /&gt;
|- &lt;br /&gt;
| Main || 4014&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Death || 3060&lt;br /&gt;
|-&lt;br /&gt;
| Exploit Weakness || 56&lt;br /&gt;
|-&lt;br /&gt;
| Lacerate || 3059&lt;br /&gt;
|-&lt;br /&gt;
| Feast of the Fallen || 3058&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Bard''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4015&lt;br /&gt;
|-&lt;br /&gt;
| Song of Valor || 3045&lt;br /&gt;
|-&lt;br /&gt;
| Distraction || 701&lt;br /&gt;
|-&lt;br /&gt;
| Song of Courage || 705&lt;br /&gt;
|-&lt;br /&gt;
| Captivating Song || 1000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | ''Ranger''&lt;br /&gt;
|-&lt;br /&gt;
| Main || 4029&lt;br /&gt;
|-&lt;br /&gt;
| Summon Wolf || 1004&lt;br /&gt;
|-&lt;br /&gt;
| Summon Bear || 91&lt;br /&gt;
|-&lt;br /&gt;
| Summon Spider || 93&lt;br /&gt;
|- &lt;br /&gt;
| Master Ranger || 92&lt;br /&gt;
|}&lt;br /&gt;
====Mage====&lt;br /&gt;
* Main: 4023&lt;br /&gt;
*'''Specializations'''&lt;br /&gt;
** Blood Mage: 4017&lt;br /&gt;
** Shapeshifter: 4018&lt;br /&gt;
** Arcane Warrior: 4012&lt;br /&gt;
** Spirit Healer: 4025&lt;br /&gt;
*'''Mage Normal'''&lt;br /&gt;
** Arcane Bolt: 200254&lt;br /&gt;
** Arcane Shield: 200255&lt;br /&gt;
** Staff Focus: 200256&lt;br /&gt;
** Arcane Mastery: 200257&lt;br /&gt;
*'''Blood Mage'''&lt;br /&gt;
** Blood Magic: 10700&lt;br /&gt;
** Blood Sacrifice: 10701&lt;br /&gt;
** Blood Wound: 10702&lt;br /&gt;
** Blood Control: 10703&lt;br /&gt;
*'''Arcane Warrior'''&lt;br /&gt;
** Combat Magic: 17023&lt;br /&gt;
** Aura of Might: 17020&lt;br /&gt;
** Shimmering Shield: 17022&lt;br /&gt;
** Fade Shroud: 17021&lt;br /&gt;
*'''Shapeshifter'''&lt;br /&gt;
** Spider Shape: 17008&lt;br /&gt;
** Bear Shape: 17010&lt;br /&gt;
** Flying Swarm: 17007&lt;br /&gt;
** Master Shapeshifter: 17009&lt;br /&gt;
*'''Spirit Healer'''&lt;br /&gt;
** Group Heal: 10509&lt;br /&gt;
** Revival: 10504&lt;br /&gt;
** Lifeward: 10506&lt;br /&gt;
** Cleansing Aura: 10507&lt;br /&gt;
*'''Primal'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Flame Blast: 10001&lt;br /&gt;
*** Flaming Weapons: 10204&lt;br /&gt;
*** Fireball: 10003&lt;br /&gt;
*** Inferno: 10002&lt;br /&gt;
** Line II&lt;br /&gt;
*** Rock Armor: 11002&lt;br /&gt;
*** Stonefist: 12004&lt;br /&gt;
*** Earthquake: 11116&lt;br /&gt;
*** Petrify: 11124&lt;br /&gt;
** Line III&lt;br /&gt;
*** Winter's Grasp: 13001&lt;br /&gt;
*** Frost Weapons: 11007&lt;br /&gt;
*** Cone of Cold: 13002&lt;br /&gt;
*** Blizzard: 13000&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Lighning: 14001&lt;br /&gt;
*** Shock: 14000&lt;br /&gt;
*** Tempest: 14002&lt;br /&gt;
*** Chain Lighning: 10211&lt;br /&gt;
*'''Creation'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Heal: 10104&lt;br /&gt;
*** Rejuvenate: 10200&lt;br /&gt;
*** Regeneration: 10210&lt;br /&gt;
*** Mass Rejuvenation: 10207&lt;br /&gt;
** Line II&lt;br /&gt;
*** Heroic Offense: 10206&lt;br /&gt;
*** Heroic Aura: 10202&lt;br /&gt;
*** Heroic Defense: 10203&lt;br /&gt;
*** Haste: 10208&lt;br /&gt;
** Line III&lt;br /&gt;
*** Glyph of Paralysis: 11001&lt;br /&gt;
*** Glyph of Warding: 10601&lt;br /&gt;
*** Glyph of Repulsion: 17000&lt;br /&gt;
*** Glyph of Neutralization: 17028&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Spell Wisp: 11006&lt;br /&gt;
*** Grease: 11113&lt;br /&gt;
*** Spellbloom: 11005&lt;br /&gt;
*** Stining Swarm: 12008&lt;br /&gt;
*'''Spirit'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Spell Shield: 10400&lt;br /&gt;
*** Dispel Magic: 10401&lt;br /&gt;
*** Anti-Magic Ward: 10900&lt;br /&gt;
*** Anti-Magic Burst: 11003&lt;br /&gt;
** Line II&lt;br /&gt;
*** Mana Drain: 10704&lt;br /&gt;
*** Mana Cleanse: 11004&lt;br /&gt;
*** Spell Might: 17001&lt;br /&gt;
*** Mana Clash: 11000&lt;br /&gt;
** Line III&lt;br /&gt;
*** Walking Bomb: 12005&lt;br /&gt;
*** Death Syphon: 10500&lt;br /&gt;
*** Virulent Walking Bomb: 12011&lt;br /&gt;
*** Animate Dead: 10508&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Mind Blast: 12006&lt;br /&gt;
*** Force Field: 17019&lt;br /&gt;
*** Telekinetic Weapons: 10209&lt;br /&gt;
*** Crushing Prison: 11123&lt;br /&gt;
*'''Entropy'''&lt;br /&gt;
** Line I&lt;br /&gt;
*** Weakness: 11106&lt;br /&gt;
*** Paralyze: 11107&lt;br /&gt;
*** Miasma: 11122&lt;br /&gt;
*** Mass Paralysis: 11110&lt;br /&gt;
** Line II&lt;br /&gt;
*** Vulnerability Hex: 11112&lt;br /&gt;
*** Affliction Hex: 11111&lt;br /&gt;
*** Misdirection Hex: 11114&lt;br /&gt;
*** Death Hex: 11100&lt;br /&gt;
** Line III&lt;br /&gt;
*** Disorient: 11115&lt;br /&gt;
*** Horror: 11108&lt;br /&gt;
*** Sleep: 11121&lt;br /&gt;
*** Walking Nightmare: 11109&lt;br /&gt;
** Line IV&lt;br /&gt;
*** Drain Life: 15002&lt;br /&gt;
*** Death Magic: 17002&lt;br /&gt;
*** Curse of Mortality: 11101&lt;br /&gt;
*** Death Cloud: 15003&lt;br /&gt;
&lt;br /&gt;
====Warrior====&lt;br /&gt;
* Main: 4022&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Champion: 4013&lt;br /&gt;
** Templar: 4021&lt;br /&gt;
** Berserker: 4016&lt;br /&gt;
** Reaver: 4019&lt;br /&gt;
* '''Warrior Normal'''&lt;br /&gt;
** &lt;br /&gt;
* '''Champion'''&lt;br /&gt;
** War Cry: 3037&lt;br /&gt;
** Rally: 3038&lt;br /&gt;
** Motivate: 32&lt;br /&gt;
** Superiority: 3039&lt;br /&gt;
* '''Templar'''&lt;br /&gt;
** Righteous Strike: 23&lt;br /&gt;
** Cleanse Area: 3017&lt;br /&gt;
** Mental Fortress: 52&lt;br /&gt;
** Holy Smite: 25&lt;br /&gt;
* '''Berserker'''&lt;br /&gt;
** Berserk: 700&lt;br /&gt;
** Resilience: 48&lt;br /&gt;
** Constraint: 3006&lt;br /&gt;
** Final Blow: 3009&lt;br /&gt;
* '''Reaver'''&lt;br /&gt;
** Devour: 3065&lt;br /&gt;
** Frightening Appearance: 3065&lt;br /&gt;
** Aura of Pain: 3067&lt;br /&gt;
** Blood Frenzy: 713&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Main: 4020&lt;br /&gt;
* '''Specializations'''&lt;br /&gt;
** Assassin: 4014 &lt;br /&gt;
** Bard: 4015&lt;br /&gt;
** Ranger: &lt;br /&gt;
** Duelist: 4030&lt;br /&gt;
* '''Duelist'''&lt;br /&gt;
** Dueling: 709&lt;br /&gt;
** Upset Balance: 3050&lt;br /&gt;
** Keen Defense: 3049&lt;br /&gt;
** Pinpoint Strike: 3051&lt;br /&gt;
* '''Bard'''&lt;br /&gt;
** Song of Valor: 3045&lt;br /&gt;
** Distraction: 701&lt;br /&gt;
** Song of Courage: 705&lt;br /&gt;
** Captivating Song:&lt;br /&gt;
* '''Rogue Normal'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dirty Fighting: 603&lt;br /&gt;
*** Combat Movement: 21&lt;br /&gt;
*** Coup de Grace: 3002&lt;br /&gt;
*** Feign Death:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Below the Belt: 3026&lt;br /&gt;
*** Deadly Strike: 708&lt;br /&gt;
*** Lethality: 777&lt;br /&gt;
*** Evasion: 3069&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Deft Hands: 100001&lt;br /&gt;
*** Improved Tools: 100002&lt;br /&gt;
*** Mechanical Expertise: 100003&lt;br /&gt;
*** Device Mastery: 100004&lt;br /&gt;
** Line 4&lt;br /&gt;
*** Stealth: 100075&lt;br /&gt;
*** Stealthy Item Use: 100076&lt;br /&gt;
*** Combat Stealth: 100077&lt;br /&gt;
*** Master Stealth: &lt;br /&gt;
* '''Dual Weapon'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Dual-Weapon Training: 6&lt;br /&gt;
*** Dual-Weapon Finesse: 8&lt;br /&gt;
*** Dual-Weapon Expert: 5&lt;br /&gt;
*** Dual-Weapon Mastery: &lt;br /&gt;
** Line 2&lt;br /&gt;
*** Dual Striking&lt;br /&gt;
*** Riposte&lt;br /&gt;
*** Cripple&lt;br /&gt;
*** Punisher&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Dual-Weapon Sweep: 3044&lt;br /&gt;
*** Flurry: 3035&lt;br /&gt;
*** Momentum:&lt;br /&gt;
*** Whirlwind: &lt;br /&gt;
* '''Archery'''&lt;br /&gt;
** Line 1&lt;br /&gt;
*** Melee Archer: 34&lt;br /&gt;
*** Aim: 500&lt;br /&gt;
*** Defensive Fire:&lt;br /&gt;
*** Master Archer:&lt;br /&gt;
** Line 2&lt;br /&gt;
*** Pinning Shot: 803&lt;br /&gt;
*** Crippling Shot: 805&lt;br /&gt;
*** Critical Shot:&lt;br /&gt;
*** Arrow of Slaying:&lt;br /&gt;
** Line 3&lt;br /&gt;
*** Rapid Shot: 3071&lt;br /&gt;
*** Shattering Shot:&lt;br /&gt;
*** Suppresing Fire:&lt;br /&gt;
*** Scatter Shot:&lt;/div&gt;</summary>
		<author><name>Ostenjdk</name></author>	</entry>

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