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		<updated>2026-04-13T12:45:38Z</updated>
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	<entry>
		<id>http://datoolset.net/mw/index.php?title=Using_DLC_areas_in_your_mods_tutorial&amp;diff=14810</id>
		<title>Using DLC areas in your mods tutorial</title>
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				<updated>2010-11-21T02:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;Kramlod: /* DLC Areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to use areas from the DLCs and use them in the toolset for your mods.&lt;br /&gt;
Author: RandyG [mailto:randy@pcwinsupport.com Email Me]&lt;br /&gt;
&lt;br /&gt;
== Things needed ==&lt;br /&gt;
# Dragon Age Origins game.&lt;br /&gt;
# Dragon Age Origins Toolset.&lt;br /&gt;
# Dragon Age Origins Warden's Keep and/or the Stone Prisoner DLC&lt;br /&gt;
&lt;br /&gt;
== DLC Areas ==&lt;br /&gt;
&lt;br /&gt;
# close out of your toolset&lt;br /&gt;
# open up C:\Documents and Settings\username\My Documents\BioWare\Dragon Age\AddIns&lt;br /&gt;
# from here open either dao_prc_cp_2(shale) or dao_prc_nrx_1(keep) I belive thats the only 2 that have areas right now.&lt;br /&gt;
# Once in one of the 2 folders goto core -&amp;gt; env&lt;br /&gt;
# Copy everything in env to C:\Program Files\Dragon Age\packages\core\env&lt;br /&gt;
# Open the toolset&lt;br /&gt;
# now when your selecting the area layout the areas from the dlc's will be listed such as gwb110d/shl100d &lt;br /&gt;
&lt;br /&gt;
You can now made mods from the areas in the DLCs.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Kramlod</name></author>	</entry>

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